classic Unreal intro screenshot

New UnrealVR version features 3 levels from the original Unreal, adds dual auto-mags & bullet time

Unreal fans, here is something special for you today. Modder ‘kwstasg’ has released a brand new version of his Unreal VR project in Unreal Engine 4. This new version of UnrealVR features 3 levels from the original Unreal game, adds animated and static meshes and packs minor changes to the lighting so it can be closer to the original.

Furthermore, this new version adds dual auto-mags, a bullet time effect and lots of particles. As such, this is no longer a mere VR tour of the first level and starts to feel more like a tech demo.

In case you weren’t aware of, Unreal VR is a total conversion of Unreal Gold, that came out in 1998, in Unreal Engine 4 with VR support. Do note that this game can also be played without a VR headset, so you should definitely download it.

What’s also really cool is that kwstasg plans to add even more levels to it. In other words, this project may one day feature all of the original levels from the first Unreal.

Here is hoping that the modder will be able to add some enemies and NPCs. It would be also cool if he could add some scripts so he could recreate some iconic scenes (like the first time you encounter a Skaarj).

Those interested can download the latest version of UnrealVR from here.

Have fun!

Unreal 1998 VR Demo - Dual Automags & Bullet time Test (Update 26 Feb 2018)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email