New Anno 2070 Update comes with improved Military balancing and Multiplayer stability

Ubisoft and Blue Byte have released a new update for their acclaimed strategy game, Anno 2070. This update will be auto-downloaded next time you start the Steam client and comes with improvements to both the game’s Military balance and its Multiplayer stability, as well as various fixes, additions and improvements. You can view the entire changelog for this new update after the jump.
Anno 2070 Update Changelog:
Main changes:
– Additional ornamental buildings added
– Implemented ‘Instant pickup’ feature
– Military balancing refined
– The feature that lets you choose environmental influences in the Continuous Game settings does now work properly
– The single mission ‘Return to C.O.R.E.’ does not support Coop play anymore, due to complications with the NPC slots
– Increased the probability of a tornado disaster and the interval at which they can occur

Additional changes:
– Refined license balancing
– Rebalanced diplomatic actions ‘Stock trading’, ‘Research money’, ‘Investment’ and ‘Shady deal’
– Improved residence interface
– Improved rewards for Disaster Quests
– Explosions that are caused by disaster rather than player actions, do not destroy roads anymore
– Considerately increased the effect of the media channels ‘Check Up – The Consultation’, ‘Neighbourhood Watch’ and ‘Safety in Research’
– Increased building costs of the ‘River sewage treatment plant’
– Rebalanced energy and building costs of the ‘Deep sea warehouse’
– Fixed a graphical issue in 1600×900 resolution
– Fixed an issue where a Production Chain was still displayed in the Building Menu after the Ornament tab was opened
– Fixed an issue where Keto reappeared hours after she was defeated
– Fixed an issue with the display of the amount of inhabitants the Warehouse interface
– Fixed an issue with the build blocker of the Offshore wind park
– Fixed several minor text issues in tooltips, menus and achievements
– Fixed a minor graphical issue with the numbering of stacked items
– Fixed an issue where two items that affect all buildings of a certain faction had no effect on some buildings
– Fixed an issue where the ingame chat of a previous session was occasionally still displayed in a later session
– Fixed an issue where the camera would not change the zoom from under water to above water after clicking on a newsbar entry that related to an above water event
– Fixed a minor graphical issue with mobile buildings that occurred when the player did not have enough resources to build them
– Fixed a wrong mini map ping in one of Hiro Ebashis quests
– Pressing the ‘shift’ and ‘u’ while selecting another players residence buildings does not prompt the ‘Cheat discovered!’ message anymore
– Fixed an exploit that let you infinitely stack item effects on a single ship
– Fixed an exploit in the single mission ‚Free Market Economy’
– Fixed an issue where the wrong portrait picture of another player was displayed in multiplayer
– Fixed several issues in the Mission Ranking screen
– Improved third party reactions to trading with foes and friends
– Fixed an exploit that allowed unlimited gain of Influence with Tori Bartok by building and demolishing the same Academy building
– Multiplayer stability further improved

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email