Lords of the Fallen feature 3

Lords of the Fallen – Patch 1.4 Released, Further Improves Game Stability On The PC

CI Games has released a new patch for Lords of the Fallen on all platforms. According to the company, this update improves the stability of the game on the PC, and comes with lots of fixes for bugs and issues that were reported by the game’s community. As always, this patch will be auto-downloaded from Steam, and you can view its complete changelog below.

Lords of the Fallen – Patch 1.4 Changelog:

-Fixed the Catacombs pit breaking the save file
-Players cannot skip/exploit the tutorial Rhogar Marauder (sorry speedrunners!).
-Fixed death while healing, which caused respawn in death pose.
-Fixed the conditions for final boss special loot – it’s actually doable now!
-Commander boss becoming idle during fight is now extremely improbable.
-Fixed the “die after respawn” issue both in Catacombs and in Solitude.
-Post Chromashift setting is now optional.
-Fixed a nasty visual bug when using Shelter spell.
-Fixed Kaslo blocking the Planetarium entrance (#StopTheTappening).
-Fixed Annihilator being permanently slowed down under certain conditions.
-Saving the game without losing the Experience Multiplier is now possible (press L3 while saving), and regular saving does reset it.
-Fixed the exploit allowing to keep Best permanently stunned.
-Daze spell will no longer influence bosses, as it could easily have been exploited.
-Fixed the triggering of cutscene with two imprisoned Monks in Catacombs.
-Fixed the quest with Crippled Rhogar NPC, where under certain conditions, obtaining the reward was unnecessarily blocked.
-The appearance of portal ending the Chamber of Lies made more intuitive.
-Fixed the incorrect damage values displayed in Inventory.
-Fixed Harkyn being able to pass through an intact secret breakable walls.
-Fixed the unnatural contrast changes (especially visible in Keystone exteriors).
-Fixed greatswords not dealing damage after parrying.
-[PS4] Screen tearing significantly reduced.
-[PC] Fixed several issues with disconnecting the gamepad controller.
-Fixed the Catacombs bossfight arena lever inactive under certain conditions.
-Fixed loot disappearing from chests upon death.
-Tweaked the hitboxes for Champion boss.
-Found and fixed few Hunter (crossbow) buggers who tried to shoot you through walls.
-Fixed some locks disappearing from treasure chests.
-Lowered frequency of “Patch is coming soon” message on Lords of the Fallen social pages.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email