Here is what The Last of Us could have looked like in Unreal Engine 4

With the release of Unreal Engine 4.16, 3D artists decided to experiment and see whether they could recreate some scenes from The Last of Us in Epic’s engine. On one hand, we have Polycount’s ‘ajester‘ we is working on Ellie’s room; a scene based on the concept art made by John Sweeney.

While this project has not finished yet, ajester released the following amazing screenshot.

On the other hand, YouTube’s ‘Maverick’ has shared the following video, showcasing Unreal Engine 4’s volumetric fog lighting effects. For this scene, Maverick used a post-apocalyptic scene that looks similar (or inspired by) to some of the levels from The Last of Us.


Volumetric Fog Lighting Test - 4k - Unreal Engine 4.16

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email