The PC multiplayer beta phase for Call of Duty: Modern Warfare 2 is currently under way, and below you can find its PC graphics settings. And, from what we can see, this new COD game will support both NVIDIA’s DLSS and AMD’s FSR 1.0 upscaling techs.
It’s interesting to point out that the multiplayer beta does not feature any Ray Tracing effects. The first Modern Warfare game supported ray-traced shadows on PC, so it will be interesting to see whether the single-player campaign will have any RT effects.
But anyway, in the MP beta, PC gamers can adjust a lot of settings. There are options for Level of Detail, Textures, Particles, Shaders, Shadows and more. Additionally, Modern Warfare 2 features a Shader Optimization option. By using it, PC gamers will be able to eliminate all shader compilation stutters.
COD: MW2 will feature a physically based material system, and a new hybrid tile-based streaming system. It will also have a new PBR decal rendering system, world volumetric lighting, and a new GPU geometry pipeline.
Activision will release Modern Warfare 2 on October 28th.
Enjoy the screenshots, courtesy of Mason George.