Hellblade: Senua’s Sacrifice will not rely heavily on combat, will feature experiential puzzles

Hellblade: Senua’s Sacrifice is one of our most anticipated games of 2017. And while at first people believed that this new game from Ninja Theory would be all about action, it appears that the development team is experimenting in order to create a deeper and more story-driven title.

In his latest interview with GameInformer, Tameem Antoniades – creative director of Hellblade: Senua’s Sacrifice – claimed that in this game, the team tries to offer a more atmospheric journey. From the looks of it, Ninja Theory is taking a creative risk and tries to offer something a bit more than an action game as Hellblade: Senua’s Sacrifice

What’s also interesting is that the game will feature more experiential than traditional puzzles.

Hellblade: Senua’s Sacrifice is powered by Unreal Engine 4 and will be released in 2017.


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John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email