First Wolfenstein Youngblood patch fixes the CheatEngine micro-transactions exploit

A few days ago, we informed you about a workaround via which you could increase your amount of Standard Coins in Wolfenstein: Youngblood via CheatEngine. However, and instead of focusing on the game’s real problems, Bethesda has just released a patch that simply fixes this exploit and nothing more.

This first patch for Wolfenstein: Youngblood is 160MB in size, does not remove the Denuvo anti-tamper tech, and simply fixes the micro-transactions exploit that surfaced earlier last week (Bethesda has not provided any changelog or release notes so we can only assume that there aren’t any major fixes in this patch).

Now as we’ve said in our previous article, this CheatEngine workaround could be considered an illegal way via which gamers can increase their Standard Coins. On the other hand, Bethesda is now trying to force these microtransactions to everyone, something that – while the team can legally do – is as anti-consumer as it can get.

Still, this mentality right here shows the main focus behind this latest Wolfenstein game. Moreover, I am a bit worried now about what kind of microtransactions will be coming with Doom Eternal; a game that a lot of players have been looking forward to.

Last but not least, and since Denuvo is still present, it will be interesting to see whether Bethesda will remove this anti-tamper tech once – and if – the game gets cracked.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email