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Electronic Arts acquires Respawn Entertainment, will work on new Star Wars and Titanfall games

Electronic Arts announced today an agreement to acquire Respawn Entertainment. According to the press release, Respawn will work on a new title in the Titanfall franchise, a game set in the Star Wars universe and a VR gaming experience.

Andrew Wilson, CEO of Electronic Arts, said:

“We’ve seen firsthand the world-class caliber of Respawn as a development studio with incredible vision, deep talent and an inspiring creative mindset. Our longtime partnership is grounded in a shared desire to push the boundaries and deliver extraordinary and innovative new experiences for players around the world. Together, we’ve brought this to life in the Titanfall franchise, and now with the Respawn team joining EA, we have exciting plans to accomplish even more amazing things in the future.”

Vince Zampella, CEO of Respawn Entertainment, added:

“We started Respawn with the goal to create a studio with some of the best talent in the industry, and to be a top developer of innovative games. We felt that now was the time to join an industry leader that brings the resources and support we need for long term success, while still keeping our culture and creative freedom. EA has been a great partner over the years with Titanfall and Titanfall 2, and we’re excited to combine our strengths. This is a great next step for Respawn, EA, and our players.”

In an open letter, Vince Zampella claimed that there will be no layoffs or major organizations changes. Moreover, all the titles that are currently in development will continue uninterrupted.

“EA will provide us with more resources, access to new technologies, and expertise that we can tap into to that will help us make better games, and Respawn will retain the same creative freedom and culture we’ve always had.”

Here is hoping that Respawn will not meet the same fate of other studios that were acquired by EA!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email