Doom 4 Is In Trouble, Being Rebooted For Next-Generation Platforms

Doom 4 v2
Things are not looking good – at all- for Doom 4 and id Software as according to Kotaku, Doom 4 has already been rebooted. As Bethesda’s vice president of marketing and public relations Pete Hines said in a statement to Kotaku, Doom 4’s initial version did not exhibit the quality and excitement that Id and Bethesda intend to deliver and as a result of that, the game has been rebooted. Not only that, but the game is now planned for next-generation platforms, and there is no ETA as of yet.
As Pete Hines told Kotaku:
“An earlier version of Doom 4 did not exhibit the quality and excitement that id and Bethesda intend to deliver and that Doom fans worldwide expect. As a result, id refocused its efforts on a new version of Doom 4 that promises to meet the very high expectations everyone has for this game and this franchise. When we’re ready to talk about the Doom 4 id is making, we will let folks know.”
But how about those leaked concept arts you may say? Well, according to Kotaku’s sources, those artworks were outdated long before they hit the Internet.
Things are definitely not looking good for id Software. As Kotaku reported, id Software is currently working only on Doom 4, a game that is planned for release only on next-generation platforms. But even after that reboot, there are some people who believe that the game is still a mess.
“Larger creature ambitions turned into mediocre garden variety behaviors. [The story] again became lame and unfit for a late night sci-fi channel, and the team didn’t feel a whole lot of ownership and contribution to the project. Cue the exodus of talent leaving ever since.”
Not only that, but id Software may get shut down if they’re unable to come up with a working version of Doom 4. That, or ZeniMax may refocus the company to work only on tech like the Id Tech 5 engine.
It will be interesting to see what Carmack and id Software will reveal during this year’s QuakeCon, and whether Doom 4 will be – finally – revealed.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email