First Details Leaked For Blizzard’s Project Titan

As most of you are already aware of, Blizzard is currently working on a new MMORPG called ‘Project Titan’. And even though Blizzard has not revealed anything at all about it, it seems that the first details about this new MMORPG have finally been leaked. According to TitanFocus, the source of these rumored details is reliable and there is a chance of 95% for them to be true. Naturally – and as with all rumors – take everything you’re about to read with a grain of salt.
Game Universe
-It’s based on Earth’s history, but also includes a high amount of fiction. It will have a “deep history”, just as Warcraft and Starcraft.
-They’re intending to include many Warcraft elements into Titan’s world. Mostly Easter Eggs, but can also extend to entire characters being ported into the new game, one way or another.
-There will be a lot of Time Travel.
-When it comes to weapons, we’ll have almost everything at our disposal, from magic to guns.
-Heavy use of Greek, Roman and Viking myths.
-They’ve invited some established writers (Richard A. Knaak for example) to help with the storyline.
-It’s an MMORPG. We’ll play from a 3rd person view, but there will also be a first person view during “events”. No extra clarification as to the nature of these events could be given.
-TAB targeting in combat.
-It will benefit from a completely new game engine.
-Graphics will be in the established “Blizzard style”.
-Primarily a PC game, but next-gen consoles are still being considered. Probably after launch, as with D3.
-Expected 12+ PEGI.
-It’s designed with eSports in mind. They will try to grow it into a successful eSport.
-There will be “clan” housing. No details on player-housing.
-Last but not least, the game will have an Auction House. Nothing conclusive about a Real-Money Auction House but it is possible. As an extra tidbit, Blizzard was also considering introducing a RMAH into WoW at one point, but apparently not anymore.
-150 developers working on it now. Last we’ve been told, in September last year, there were just a bit over 100, so the team is growing at a nice pace, quickly becoming the biggest one. They’re about to bring new Community Managers into the team and some testers that will be needed in the near future. Many of the new team members have come from Blizzard’s other projects.
-Speaking of inside transfers, Jay Wilson is on the Titan team. Please don’t go overboard with this. ^^
-English, German, French, Spanish, Portuguese, Polish localization now. More will come during beta.
-They were considering implementing easy in-game recording at one point, unsure of the state of this at the moment.
-BLIZZCON 2013 – Titan Teaser, details on expansions for all other major franchises (SC2, D3, WoW). There will be other small Titan teasers at the event but nothing major. They don’t want to show any game-play until they have a solid date for beta.
-Speaking of which, current plan is to open Family & Friends testing (Alpha stage basically) in Q1 2014.
-The game has a name already that has been changed multiple times over the course of the development process. Unknown unfortunately.
-They’re going full-out when it comes to the soundtrack. Each zone will have its own song, and the songs will vary vastly in type, rhythm. We’ve reported before that Jason Hayes has returned to Blizzard, so this is definitely not surprising.
If these details are true, then we might have on our hands a pretty interesting concept. The use of Greek, Roman and Viking myths definitely sounds intriguing and a Blizzcon 2013 reveal sounds plausible as Blizzard will have to show something for the PC crowd.
The fact that this MMORPG may hit next-gen consoles is also plausible, as Blizzard is willing to port its games to consoles (Diablo 3 is a great example).
We are still so far away from Project Titan though, as it’s said that its Alpha stage will begin in Q1 2014, meaning that this title could hit the PC in 2015 (at best).
Enjoy and stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email