Treyarch has announced that while Call of Duty Black Ops 4 will not support mods at launch, it will be looking at adding support after the game’s release. Treyarch claimed that it really values the mod community, though it has not 100% confirmed yet whether Black Ops 4 will indeed support mods or not.
We've repeatedly commented on our huge fandom for the mod community, and it's something we'll be looking at, but won't be at launch.
— TreyarchPC (@TreyarchPC) September 30, 2018
A couple of days ago, we informed you about the framerate of the different modes that will be coming with Black Ops 4. At launch, Blackout will be locked at 120fps (with plans to raise the framerate to 144fps and then uncap it) whereas the Zombies and Multiplayer modes will have uncapped framerates.
Treyarch claimed that it is serious about the PC version of Call of Duty: Black Ops 4, so it will be interesting to see whether the team has addressed the low-resolution textures in the Blackout mode, and whether it will run smoothly on various PC configurations.
Call of Duty Black Ops 4 releases on October 12!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”