Assassin’s Creed Unity & Far Cry 4 – PC Versions To Be Developed By Ubisoft Kiev

I’m pretty sure that a lot of you will be somehow disappointed with this news, however, let’s try to be optimistic for a change, shall we? Our reader ‘Inhuman0’ has provided us with evidence, suggesting that the PC versions of both Assassin’s Creed: Unity and Far Cry 4 are being developed by Ubisoft Kiev.

As Ubisoft’s Kiev official FB page claims, the studio is hard at work in order to ship the best PC experience to its fans. Thus, the company is hiring and is currently expanding. Moreover, and according to both its Wikipedia page and our own sources, the team is handling the PC versions of both Assassin’s Creed: Unity and Far Cry 4.

In case you’re not aware of, Ubisoft Kiev was responsible for the PC versions of Assassin’s Creed III, Tom Clancy’s Splinter Cell: Conviction, Assassin’s Creed IV: Black Flag and Tom Clancy’s Ghost Recon: Future Soldier. Now all of the aforementioned games had major performance issues, something that definitely worries us.

As you may already know, we consider the PC versions of Far Cry 3 and Tom Clancy’s Splinter Cell: Blacklist among the best we’ve seen these past years (and way beyond what Ubisoft Kiev has offered). And the fact that the PC version of Far Cry 4 is not being handled by the main Ubisoft studio could mean ‘trouble.’

Let’s not forget that Far Cry 3 was developed with the PC as its lead platform, and came with a huge number of PC options. The fact that the PC version of the next Far Cry iteration is being handled by Ubisoft Kiev could mean that the PC will get a console port (meaning that there might be various performance issues). Still, we kind of expect to see the same PC options that were featured in Far Cry 3, unless of course Ubisoft Kiev messes things up.

For what is worth, we’ve got in contact with Ubisoft and requested PC Tech interviews for both Assassin’s Creed: Unity and Far Cry 4. Here is hoping that the French company will agree and provide some answers to our questions regarding the PC versions of these games.

Enjoy and stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email