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Ashes of the Singularity Update 1.1 Is Now Available

Stardock released version 1.1 of Ashes of the Singularity today . This update includes the addition of campaign challenge levels, new “intermediate” and “novice” difficulty levels for the AI in Skirmish mode, a new unit, and a brand new global ability.

This real-time strategy game has received frequent updates since its release on March 31 including additional single-player scenario content, friend-based hall of fames, and balance changes.

Brad Wardell, President and CEO of Stardock, said:

“The community response to the game has been great, and we’ve really listened to the feedback they’ve given us. There is something special about a community that attracts both veteran strategy gamers and is supportive of those new to real-time strategy games.”

To show its appreciation for early adopters, Stardock has released additional custom scenarios including “Overlord” that allows the player to construct units from both factions, and “Assault” that puts the player in charge of an invasion force on the planet Pythos.

While the game has been praised for its technological innovation, strong AI and skirmishes, some players have requested more story-driven content.

Brad Wardell added:

“Our next big free update is going to include a deluxe version of the campaign with additional missions, in-game voice narration and more background on the post-singularity universe that humanity is fighting in. We have been both pleased and surprised to see so much interest in that part of the game. It is an area that we are eager to flesh out further.”

Enjoy the following screenshots from this new update of Ashes of the Singularity!

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John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email