YouTube’s ‘RavenwestR1’ has recreated the customization scene from Need For Speed’s “Gameplay Innovations Cars & Customization” in GTA V. This recreation is spot on and looks amazing, so be sure to give it a go. And I know; why the hell are we sharing recreations right? Well that’s because they were sent to us and we find them really, really interesting. So there you have it. Enjoy! Continue reading Need For Speed’s Customization Recreated In Grand Theft Auto V
Category Archives: Video-News
The Legend of Zelda: Ocarina of Time’s Hyrule Field Recreated In Unreal Engine 4
YouTube’s ‘AlbertREWesker’ has released a new video, showing The Legend of Zelda: Ocarina of Time’s Hyrule Field being recreated in Unreal Engine 4. It looks really cool, so we thought some of you would be interested in it. Kudos to our reader ‘Neurasthenya’ for informing us! Continue reading The Legend of Zelda: Ocarina of Time’s Hyrule Field Recreated In Unreal Engine 4
Need For Speed: Edge Gets Reveal Trailer
Nexon has released the reveal trailer for Need For Speed: Edge. The game is being developed by Spearhead and is powered by the Frostbite 3 engine. Need For Speed: Edge is an MMO racing game that targets the Korean market, so it’s unknown whether it will come to the West. For those interested, the sign ups for game’s Closed Beta have opened so give it a go! Continue reading Need For Speed: Edge Gets Reveal Trailer
Paragon – New Character Revealed For Epic’s Upcoming PC Title
Epic Games has released a new teaser trailer for its upcoming PC title, Paragon, revealing a new in-game playable hero called Steel. Paragon is coming to the PC in early 2016 and will feature five playable characters. We still don’t know what this game is all about but this is most probably a: a) MOBA game or b) a free-to-play FPS. Enjoy! Continue reading Paragon – New Character Revealed For Epic’s Upcoming PC Title
Assassin’s Creed: Syndicate – NVIDIA GameWorks Features Showcased
NVIDIA has released a new trailer, showcasing the NVIDIA GameWorks graphical features that will be featured in Assassin’s Creed: Syndicate. The PC version of Assassin’s Creed: Syndicate will support TXAA, HBAO+ and PCSS. The game releases next week. Enjoy! Continue reading Assassin’s Creed: Syndicate – NVIDIA GameWorks Features Showcased
Hard West – Here Is The First 15 Minutes Of Gameplay Footage
Gambitious Digital Entertainment has released a new video, showing the first 15 minutes of Hard West. Hard West is the second game from Warsaw-based studio, CreativeForge Games, and features the talented writing of Haris Orkin (Company of Heroes 2, Dying Light and Call of Juarez series), and an original score composed by Marcin Przyby?owicz (The Witcher 3: Wild Hunt). Continue reading Hard West – Here Is The First 15 Minutes Of Gameplay Footage
Mordheim: City of the Damned Gets Campaign Trailer
Focus Home Interactive has released a new trailer for Rogue Factor’s tactical-RPG, Mordheim: City of the Damned. Mordheim: City of the Damned features a campaign for each Warband, the Human Mercenaries, the Skaven from Clan Eshin, the Sisters of Sigmar and the Cult of the Possessed. As such, players will be able to – at least according to its press release – explore a unique story and meet the Dramatis Personae. Enjoy! Continue reading Mordheim: City of the Damned Gets Campaign Trailer
Female Rally Driver Louise Cook Shows Her Skills In Codemasters’ DiRT Rally
Stefan Davis has shared with us the following video, showing British Rally Driver Louise Cook driving the Bidno Moorland stage in DiRT Rally with the Ford Fiesta WRC. It is an incredible video that proves how hardcore DiRT Rally actually is. It’s also great witnessing rally drivers showcasing their skills in Codemasters’ racing game. Enjoy! Continue reading Female Rally Driver Louise Cook Shows Her Skills In Codemasters’ DiRT Rally
Unreal Tournament Gets New “Behind The Scenes” Video
Epic Games has released a new “behind the scenes” video for Unreal Tournament. In this video, we join the designers, artists, and developers of Epic Games and see how a rough sketch for CTF-Outside becomes a fully realized and playable level called Titan Pass. Enjoy! Continue reading Unreal Tournament Gets New “Behind The Scenes” Video
Fallout 4 – Game Engine Speed Is Tied To Framerate, Is Super Fast At Higher Framerates
We all know that it is a bad decision to tie a game’s engine speed (physics) with its framerate. We’ve criticized it in the past, and we’ve seen a number of games with performance issues when the framerate increases at ridiculous values. And it appears that Fallout 4 is the next victim of this trend. Continue reading Fallout 4 – Game Engine Speed Is Tied To Framerate, Is Super Fast At Higher Framerates