The creator of Jurassic Park: Aftermath has released some new screenshots from his upcoming freeware project, Jurassic Park: Aftermath, showing off the Cretaceous Cafe. Jurassic Park: Aftermath is powered by CRYENGINE and is a one man non-profit fan project re-creating a small portion of Jurassic park to explore. Enjoy! Continue reading Jurassic Park: Aftermath – New Screenshots Show off the Cretaceous Cafe
Category Archives: Screen-News
Titanic: Honor and Glory – New Screenshot Revealed, Crowd-funding Campaign Incoming
The team behind Titanic: Honor and Glory has released a new screenshot from this Unreal Engine 4-powered project. Titanic: Honor and Glory is a described as PC game project set aboard a fully detailed re-creation of the RMS Titanic. More details about it will be unveiled in the next couple of days (or weeks) when its a crowd-funding campaign goes live. Until then, enjoy the following screenshot! Continue reading Titanic: Honor and Glory – New Screenshot Revealed, Crowd-funding Campaign Incoming
Evolve – Low vs Very High vs SweetFX Comparison Screenshots
Evolve has just been released and below you can view some comparison screenshots between the game’s Low and Very High settings. In addition, we’ve included some SweetFX screenshots (you can download our settings from here). This time around, we were careful the sharpening filter (so don’t expect over-sharpened images). Do also note that our SweetFX settings are meant for those who are not using TVs that have enabled by default their own sharpening filters. As always, Low is on the left, Very High is on the middle and SweetFX is on the right. Enjoy and stay tuned for our PC Performance Analysis and our Review! Continue reading Evolve – Low vs Very High vs SweetFX Comparison Screenshots
The Evil Within Can Look Pretty Great with Advanced Post-Processing Injector “Reshade”
Our reader ‘k- man’ has shared with us some screenshots from The Evil Within. k- man used various effects of Reshade in order to give the game a better look, thus proving that such tools can really make a visual difference. In case you weren’t aware of, Crosire’s ReShade is an advanced, fully generic post-processing injector, a graphics modification for games or alike. Enjoy and be sure to visit k- man’s FlickR page for more images. Continue reading The Evil Within Can Look Pretty Great with Advanced Post-Processing Injector “Reshade”
Assetto Corsa – New Screenshots Show off the Alfa Romeo 4C
KUNOS Simulazioni has released a new set of screenshots, showing off the Alfa Romeo 4C that will be included in the Dream DLC Pack. Assetto Corsa’s Dream Pack will feature the Nordschleife official circuit (for the first time fully based on Laserscan technology) as well as ten new cars. Enjoy! Continue reading Assetto Corsa – New Screenshots Show off the Alfa Romeo 4C
H1Z1 Will Get New Lighting System, Comparison Screenshots Released
Daybreak Game Company has announced that H1Z1’s lighting system will get an overhaul in an upcoming update. In order to showcase the difference between the new and the old lighting system, the development team has released a number of comparison screenshots that can be viewed below. Enjoy! Continue reading H1Z1 Will Get New Lighting System, Comparison Screenshots Released
The Soul Keeper – New Third-Person Game Powered by Unreal Engine 4 – First Screenshots Released
HELM Systems has released the first screenshots from its upcoming Unreal Engine 4-powered game, The Soul Keeper. HELM Systems has not revealed any additional information for this game or on which platforms it will be released (though we can safely assume that PC will be one of them). From the looks of it, The Soul Keeper will be a third-person action RPG title. Enjoy the images after the jump! Continue reading The Soul Keeper – New Third-Person Game Powered by Unreal Engine 4 – First Screenshots Released
Titanic – Honor and Glory – New Comparison Screenshots Between Unreal Engine 4 & CRYENGINE
Titanic – Honor and Glory is a really interesting project that started in CRYENGINE and moved to Unreal Engine 4. And today, the team behind it has released some comparison screenshots between these two builds of the game, showing the differences between them. Titanic – Honor and Glory is described as a PC game project set aboard a fully detailed re-creation of the RMS Titanic. Enjoy! Continue reading Titanic – Honor and Glory – New Comparison Screenshots Between Unreal Engine 4 & CRYENGINE
Dragon’s Dogma Online – First Direct-feed Screenshots Unveiled
The first direct-feed screenshots of Dragon’s Dogma Online have emerged, and let’s just say that they are a bit underwhelming. While Dragon’s Dogma Online will be a F2P title for PS3, PS4 and PC, we kind of expected better visuals from it, especially when Black Desert – another F2P RPG title – looks so damn beautiful. Enjoy the screenshots after the jump! Continue reading Dragon’s Dogma Online – First Direct-feed Screenshots Unveiled
Battlefield: Hardline – Ultra Quality Screenshots From The Open Beta
Battlefield: Hardline’s open beta phase is a go and below you can view some screenshots with all its bells and whistles enabled. Battlefield: Hardline ran with constant 60fps at 1080p with Ultra settings (and 4xMSAA). The game used 2GB of VRAM and is pretty much unclear whether the final version will use more than that (and better quality textures). Enjoy! Continue reading Battlefield: Hardline – Ultra Quality Screenshots From The Open Beta