Everybody’s Gone to the Rapture has just been released on the PC, and below you can find some 4K screenshots from it. We’ve kept MSI Afterburner active in order to get an idea of how the game runs in 4K on a single GTX980Ti. In addition, you can find below all of the game’s available PC options. Enjoy! Continue reading Everybody’s Gone to the Rapture – 4K Screenshots + PC Options
Category Archives: Screen-News
Sherlock Holmes: The Devil’s Daughter – Two New Screenshots & Gameplay Trailer
Frogwares released today two new screenshots and a gameplay trailer for Sherlock Holmes: The Devil’s Daughter. Sherlock Holmes: The Devil’s Daughter is powered by Unreal Engine 4 and will feature large areas to explore, will let players freely roam an expansive landscape of playable terrain, and will come with five cases to solve. The game has been slightly delayed and is now scheduled for a June 10th release. Enjoy! Continue reading Sherlock Holmes: The Devil’s Daughter – Two New Screenshots & Gameplay Trailer
Mirror’s Edge: Catalyst – New Environmental Screenshots Released
DICE and Electronic Arts have released some new screenshots from Mirror’s Edge: Catalyst, showcasing some of its environments. Powered by the Frostbite 3 engine, Mirror’s Edge: Catalyst looks really beautiful. The game is currently planned for a May 24th release. Enjoy! Continue reading Mirror’s Edge: Catalyst – New Environmental Screenshots Released
Fallout 4 Modded Looks Beautiful – New Screenshots + Mod List
IMGUR’s member ‘xSwyft‘ shared the following images, showcasing what Fallout 4 looks when modded to the max. Fallout 4 looks beautiful with mods and Reshade. Thankfully, xSwyft also shared his mod list and you can download all these mods from NexusMods. Enjoy! Continue reading Fallout 4 Modded Looks Beautiful – New Screenshots + Mod List
It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods
Grand Theft Auto V was released a year ago on the PC (April 14th). However, thanks to its really active modding community, Rockstar’s open-world title has been able to achieve – in some situations – photorealistic visuals, and remains one of the best graphically games released on our platform. Below you can view some screenshots from GTA V modded. Enjoy! Continue reading It’s Been a Year Since Its Release but Grand Theft Auto V Still Looks Unbelievably Beautiful Thanks to Its Mods
White Heaven – Narrative Horror Game Powered By Unreal Engine 4 – Gets New Screenshots
Dreampainters has released a new set of screenshots for its upcoming narrative horror title, White Heaven. According to the team, the game has been developed using some of the latest graphical technologies, like Unreal Engine 4, Geometric’s Enlighten dynamic lighting, Truesky and Coherent UI. Continue reading White Heaven – Narrative Horror Game Powered By Unreal Engine 4 – Gets New Screenshots
Sherlock Holmes: The Devil’s Daughter – New Screenshots Released
Bigben Interactive has released a new set of screenshots for Sherlock Holmes: The Devil’s Daughter. Sherlock Holmes: The Devil’s Daughter will feature large areas to explore, will let players freely roam an expansive landscape of playable terrain, and will come with five cases to solve. The game is powered by Unreal Engine 4 and is scheduled for a May 27th release. Enjoy! Continue reading Sherlock Holmes: The Devil’s Daughter – New Screenshots Released
Dark Souls III – Max Versus Low Comparison Screenshots
Dark Souls III releases next week and below you can find some comparison screenshots between the game’s Max and Low settings. Ironically enough, the Max screenshots look blurrier than the Low images due to the excessive use of Depth of Field and the AA solution that Dark Souls III uses. Therefore, we strongly suggest disabling them (you will get more jaggies but at least you’ll have crispier visuals). Max screenshots are on the left whereas Low screenshots are on the right. Enjoy! Continue reading Dark Souls III – Max Versus Low Comparison Screenshots
Fan Is Working On An Unofficial Tomb Raider II Remake In Unreal Engine 4
Nicobass is currently working on a fan remake of Tomb Raider II in Unreal Engine 4. While we don’t really know whether this project will ever see the light of day, we’ve got some screenshots to share with you from it. This unofficial fan remake of Tomb Raider II does look impressive, so here is hoping that Nicobass will be able to release it (before receiving a C&D letter). Enjoy! Continue reading Fan Is Working On An Unofficial Tomb Raider II Remake In Unreal Engine 4
Quantum Break – Ultra Versus Low Comparison Screenshots
Quantum Break has just been released on the PC, and below you can find some comparison screenshots between the game’s Ultra and Low settings. Contrary to other titles, there is a huge difference between these two presets (especially regarding Textures). Ultra screenshots are on the left, whereas Low screenshots are on the right. Enjoy and stay tuned for our PC Performance Analysis! Continue reading Quantum Break – Ultra Versus Low Comparison Screenshots