Last week, 2K Games released the next part in the Borderlands series, Borderlands 4. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading Borderlands 4 PC Performance Analysis: Terrible Optimization and Technical Issues
Category Archives: PC Performance Analyses
Borderlands 4 – 4K & DLSS 4 Benchmarks on Badass Settings
2K Games has just released Borderlands 4 on PC. Powered by Unreal Engine 5, the game takes advantage of Lumen and Nanite. And, since it supports DLSS 4 with Multi-Frame Gen, we’ve decided to test it first before doing our full PC performance review. Continue reading Borderlands 4 – 4K & DLSS 4 Benchmarks on Badass Settings
Cronos: The New Dawn PC Performance Analysis
Bloober Team will officially release its latest third-person action horror game, Cronos: The New Dawn, later today. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading Cronos: The New Dawn PC Performance Analysis
METAL EDEN Benchmarks & PC Performance Analysis
Deep Silver has just released its new adrenaline-rush sci-fi FPS, METAL EDEN. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading METAL EDEN Benchmarks & PC Performance Analysis
Hell is Us Benchmarks & PC Performance Analysis
NACON will release later today its latest third-person action adventure game, Hell is Us. Powered by Unreal Engine 5, it’s time to benchmark it and examine its performance on PC. Continue reading Hell is Us Benchmarks & PC Performance Analysis
Cronos: The New Dawn Ray Tracing & DLSS 4 Benchmarks
Bloober Team has now lifted the review embargo for its new third-person survival horror game, Cronos: The New Dawn. The game runs on Unreal Engine 5 and supports both Ray Tracing and DLSS 4. As such, we decided to test those features first before doing our full PC performance review. Continue reading Cronos: The New Dawn Ray Tracing & DLSS 4 Benchmarks
Echoes of the End PC Performance Analysis
Last month, Deep Silver released a new third-person action-adventure game, Echos of the End. Echoes of the End is powered by Unreal Engine 5, so it’s time now to benchmark it and examine its performance on PC. Continue reading Echoes of the End PC Performance Analysis
Metal Gear Solid Delta: Snake Eater PC Performance Analysis
Last week, Konami released the official remake of Metal Gear Solid 3, Metal Gear Solid Delta: Snake Eater. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on PC. Continue reading Metal Gear Solid Delta: Snake Eater PC Performance Analysis
Gears of War: Reloaded PC Performance Analysis
Last week, Microsoft released Gears of War: Reloaded on PC. Powered by a heavily modified version of Unreal Engine 3, it’s time now to benchmark it and see how it performs on PC. Continue reading Gears of War: Reloaded PC Performance Analysis
Lost Soul Aside – DLSS 4 & Ray Tracing Benchmarks
Sony has just released the third-person action game, Lost Soul Aside, on PC. The game is powered by Unreal Engine 4, and it supports both DLSS 4 and Ray Tracing. Thus, I’ve decided to benchmark these two features first. So, let’s see how the ray-traced version runs on PC. Continue reading Lost Soul Aside – DLSS 4 & Ray Tracing Benchmarks