Category Archives: Screen-News

Ryse: Son of Rome – New Screenshots In Glorious 4K Show Incredible Details

Crytek today release a new set of screenshots from the PC version of Ryse: Son of Rome. These new images were captured at 4K resolutions, and show incredible details. As we’ve already said, the PC of Ryse: Son of Rome will sport higher quality textures, better LOD for environmental objects, greater shadows, as well as an improved version of SSDO and additional AA options. Enjoy! Continue reading Ryse: Son of Rome – New Screenshots In Glorious 4K Show Incredible Details

Here Is What Metal Gear Solid Could Look Like In Unreal Engine 4, Will Leave You Speechless

Metal Gear Solid and Unreal Engine 4 fans, get ready for a treat. Polycount’s member ‘The_Distiller‘ has shared some images from a project he’s been working on that is inspired by Konami’s MGS series. These images show incredible detail, and The_Distiller has also used a new skin shader that will be officially supported in the next version of Unreal Engine 4 (4.5). Enjoy! Continue reading Here Is What Metal Gear Solid Could Look Like In Unreal Engine 4, Will Leave You Speechless

GTA V – Old-Gen Versus Current-Gen – Even More Screenshots Comparisons

Following up to our previous comparison article, here are some new gif comparisons between the old-gen and the current-gen versions of GTA V. As we can clearly see, Rockstar has added new more detailed textures on a lot of objects and surfaces, enhanced the lighting and shadowing system, and improved skyboxes. Kudos to Reddit’s member ‘Marcuskac‘ for spotting these gifs. Enjoy! Continue reading GTA V – Old-Gen Versus Current-Gen – Even More Screenshots Comparisons

Fable Anniversary – Now Available On Steam, Comes With Limited Mod Support

Microsoft has just released Fable Anniversary on the PC, and oh boy does this port sounds… awful. According to various reports, there are no mouse controls in menus, there is no key rebinding (at least via the main menu), disappointing visuals and the internal resolution seems to be locked at 720p (though that has not been confirmed yet).
Continue reading Fable Anniversary – Now Available On Steam, Comes With Limited Mod Support

Grand Theft Auto V – Old-Gen Versus Current-Gen Screenshots Comparison

Alongside the announcement of GTA V’s release date, Rockstar has also released a new batch of screenshots. Therefore, it’s time to compare the visuals showcased in them with the old-gen version of GTA V. As we can see, Rockstar has indeed reworked some of the game’s assets. Trees look better and the draw distance has been increased. Continue reading Grand Theft Auto V – Old-Gen Versus Current-Gen Screenshots Comparison

Here Is FIFA 15 In Glorious 4K – Full Match Video + Screenshots

FIFA 15’s PC demo has been released and below you can view some screenshots in glorious 4K resolution. FIFA 15 ran with 60FPS at 3840×2160 with all settings maxed out (including AA). The result is beautiful, though we have to say that this is NOT what many would expect from a current-gen soccer title (in terms of visuals). We’ve also included below a full match between Liverpool and Manchester City. While this match was rendered at 4K, Shadowplay captured it at only 1440p. Still, you will be able to notice the benefits of using such a really high resolution (as there are no jaggies and everything looks so crisp). Enjoy! Continue reading Here Is FIFA 15 In Glorious 4K – Full Match Video + Screenshots

TV-Series ‘Friends’ – Environments + Characters – Recreated In The Sims 4

Reddit’s member “ian80” has shared a set of screenshots, showing the well known comedy TV-series ‘Friends’ being recreated in The Sims 4. What’s interesting here is that almost all rooms have been recreated, as well as all five main characters. This is awesome and shows what players can achieve in this latest The Sims title. Enjoy! Continue reading TV-Series ‘Friends’ – Environments + Characters – Recreated In The Sims 4

This Isn’t A Real Hangar, This Is What Unreal Engine 4 Is Capable Of

Artist Javier Lajara is currently working on an unbelievable ‘Hangar’ map in Unreal Engine 4. Javier decided to ditch Unity (via which this map was originally created) over Epic’s engine, and has been experimenting with the lighting system available in it. And while this is still a WIP project, we can’t help but be amazed at the image fidelity achieved with it. This is by far the most realistic scene we’ve ever seen, and shows what Unreal Engine 4 is capable of. Enjoy! Continue reading This Isn’t A Real Hangar, This Is What Unreal Engine 4 Is Capable Of