About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Dirt 5 Day-1 Patch addresses low GPU utilization and fixes crashes

Posted on: 05 Nov 2020

Codemasters has released the day-1 patch for Dirt 5. This patch will be applied automatically on the game (unless you already have access to its Early version), and comes with some important fixes and improvements.

Need For Speed Hot Pursuit Remastered Day-1 Patch Detailed

Posted on: 05 Nov 2020

Electronic Arts will release tomorrow Need For Speed Hot Pursuit Remastered. Naturally, and as with most games, this new NFS game will come with a day-1 update, and below you can see its changes, improvements and enhancements.

New free update for Terminator: Resistance allows you to become a Terminator T-800

Posted on: 05 Nov 2020

Reef Entertainment has announced a new free update for Terminator Resistance. This free update introduces an Infiltrator Mode, in which players are able to assume the role of a Terminator T-800.

Ghostrunner PC Performance Analysis

Posted on: 05 Nov 2020

Ghostrunner is a first-person fast-paced action melee game with violent combat mechanics that is using Unreal Engine 4. The game takes advantage of DLSS 2.0 and Ray Tracing (for reflections). So, after taking a look at the DLSS 2.0 and Ray Tracing implementation, it’s time to benchmark it and see how it performs on both … Continue reading Ghostrunner PC Performance Analysis

Activision significantly reduces the free disk-space requirements for COD: Black Ops Cold War

Posted on: 05 Nov 2020

Last month, Activision revealed the official PC system requirements for Call of Duty: Black Ops Cold War. According to those specs, PC gamers would need 175GB for installing the MP and SP modes, and 250GB for gaming in 4K/Ray Tracing. However, Treyarch has revised and significantly reduced these free hard-disk space requirements.

Call Of Duty Modern Warfare 2 Multiplayer Remastered Mod showcases the Rust Map

Posted on: 04 Nov 2020

In May 2020, we informed you about a Call Of Duty Modern Warfare 2 Multiplayer Remastered Mod for Black Ops 3. And, last month, its development team released a new gameplay video, showcasing the Rust Map.

Gameplay trailer released for Portal Reloaded

Posted on: 04 Nov 2020

Last month, we informed you about a new mod for Portal 2 that aims to bring puzzles that take place in two different timelines, Portal Reloaded. And its creator, Jannis Brinkmann, has released a new gameplay trailer for it that you can find below.

Horizon Zero Dawn Patch 1.07 released, fixes Anisotropic Filtering bug

Posted on: 04 Nov 2020

Guerrilla Games has released a brand new update for the PC version of Horizon Zero Dawn. According to the changelog, Update 1.07 finally fixes the Anisotropic Filtering bug that all PC gamers have been experiencing.

The source code for Watch Dogs Legion has been leaked, weighs around 560GB

Posted on: 03 Nov 2020

As we’ve already reported, in October 2020, ransomware gang “Egregor” has leaked data that it had obtained from the internal networks of Crytek and Ubisoft. And it appears that the source code for Watch Dogs Legion has been leaked online. The source code for this triple-A game is around 560GB, and it’s already available for … Continue reading The source code for Watch Dogs Legion has been leaked, weighs around 560GB

Todd Howard shares new Starfield details: Creation Engine improvements, mod support, and more

Posted on: 03 Nov 2020

Todd Howard has shared some new details about Bethesda’s next big project, Starfield. According to Howard, Starfield will be solely a singleplayer, and it won’t have any multiplayer modes. In addition, Bethesda aims to implement major overhauls to the Creation Engine.