About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

First PC patch for The Callisto Protocol fixes shader compilation stutters but does not resolve all of the other optimization issues

Posted on: 03 Dec 2022

Striking Distance Studios has just released the first PC patch for The Callisto Protocol. This first patch completely resolves the game’s shader compilation stutters.

Need for Speed Unbound – 4K DLSS 3 Benchmarks & Impressions

Posted on: 02 Dec 2022

Electronic Arts has just released Need for Speed Unbound on PC. Powered by the Frostbite Engine, the game supports NVIDIA’s DLSS 3 tech. As such, we’ve decided to benchmark this tech first and share our impressions of it.

The Callisto Protocol has shader compilation stutters and optimization issues on PC

Posted on: 02 Dec 2022

KRAFTON has just released The Callisto Protocol on PC, and we have some bad news for all its PC fans. Unfortunately, the game suffers from shader compilation stutters. Not only that, but there are numerous optimization issues currently on PC.

Resident Evil 4 Ultimate HD apparently has a fully functional Tyrant from Resident Evil Remake

Posted on: 02 Dec 2022

Now here is something really crazy. From the looks of it, Resident Evil 4 Ultimate HD has a fully functional Tyrant (including the 3D model, AI and data) from Resident Evil Remake.

Here is the Playstation 4 emulator, fpPS4, running some PS4 games

Posted on: 02 Dec 2022

YouTube’s ‘John GodGames Emus’ has shared a video, showcasing the Playstation 4 emulator, fpPS4, booting and going in-game in a number of PS4 games.

The Callisto Protocol – High/Max & Ultra Ray Tracing PC Requirements

Posted on: 01 Dec 2022

KRAFTON and Striking Distance Studios have revealed the High/Max and Ultra/Ray Tracing PC requirements for The Callisto Protocol. Unfortunately, though, the teams did not share the resolution and framerate that these PC specs currently target.

The Witcher 3 Next-Gen will have Ray Tracing Global Illumination, Reflections, Ambient Occlusion and Shadows on PC

Posted on: 01 Dec 2022

A few days ago, CD Projekt RED detailed the Ray Tracing effects for The Witcher 3 Next-Gen. According to the team, The Witcher 3 Next-Gen will have Ray Tracing for Global Illumination and Ambient Occlusion. However, NVIDIA is also stating that the PC version will also have Ray Tracing for both Reflections and Shadows.

NVIDIA DLSS 3 is a game changer in Warhammer 40K: Darktide

Posted on: 01 Dec 2022

Fatshark has just released Warhammer 40K: Darktide on PC, supporting Ray Tracing effects and NVIDIA’s DLSS 3. And, in this particular game, DLSS 3 is a game changer that can significantly improve performance without noticeable visual artifacts/issues.

Like a Dragon: Ishin! gets a gameplay combat trailer

Posted on: 01 Dec 2022

SEGA has released a new gameplay trailer for Like a Dragon: Ishin! that focuses on its combat mechanics. Players will engage in visceral combat that lets you switch between four different battle styles: Swordsman, Gunman, Wild Dancer and Brawler.

Elden Ring Dark Moon is a brand new gameplay overhaul modpack

Posted on: 01 Dec 2022

Dylan Alexander has released Elden Ring Dark Moon, a modpack based on Elden Ring: Shattered by water_bear. According to its description, this modpack aims to “add on to Shattered’s gameplay overhaul while adding some things from myself and some other creators.”