About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Cyberpunk 2077 gets 1.5GB of 4K Texture Packs for NPCs

Posted on: 17 Apr 2023

Modder ‘XilaMonstrr’ has released a lot of 4K Texture Packs, weighing around 1.5GB in size, for Cyberpunk 2077 that overhaul numerous NPCs.

New STALKER in Unreal Engine 5 version available for download

Posted on: 17 Apr 2023

Back in January, we informed you about an unofficial port of the first STALKER game, S.T.A.L.K.E.R.: Shadow of Chernobyl, in Unreal Engine 5. And last week, Red Panda released a new beta version of it.

NVIDIA DLSS 2 tested in 24 games with shocking results

Posted on: 17 Apr 2023

DLSS, or Deep Learning Super Resolution, renders a game at a lower resolution, and then uses AI techniques in order to reconstruct it at a higher resolution (while also offering better performance). However, everyone was kind of disappointed when NVIDIA first launched it. You see, DLSS 1 was blurry as hell and looked way worse … Continue reading NVIDIA DLSS 2 tested in 24 games with shocking results

Here are STALKER Alpha & Manhunt with RTX Remix Path Tracing

Posted on: 16 Apr 2023

YouTube’s ‘EiermannTelevision’ has shared two videos, showcasing early examples of STALKER Alpha and Manhunt with RTX Remix Path Tracing. In order to add the Path Tracing effects, the YouTuber used the RTX Remix Runtime that NVIDIA recently released.

NVIDIA GeForce 531.61 WHQL Driver released, fixes issues with The Last of Us Part I, Assassin’s Creed Origins & Hogwarts Legacy

Posted on: 16 Apr 2023

A couple of days ago, NVIDIA released a new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 531.61 WHQL driver adds support for the RTX 4070, and fixes some game issues.

Here’s another look at Resident Evil 4 Remake with fixed camera angles

Posted on: 16 Apr 2023

In March 2023, we shared a video showcasing what Resident Evil 4 Remake Demo would have looked like with fixed camera angles. And today, we bring you another similar video, this time from the game’s final/retail version.

Assassin’s Creed Black Flag gets a 4K Texture Pack for its main/story characters

Posted on: 15 Apr 2023

Earlier this week, we shared a 4K Texture Pack for Assassin’s Creed: Unity. Created by modder ‘Instanity’, that pack improved the game’s main/story characters. And, as the title implies, the modder has released a similar mod/texture pack for Assassin’s Creed Black Flag.

Resident Evil 2 Remake, RE3Remake & Resident Evil 7 no longer have Ray Tracing on PC

Posted on: 15 Apr 2023

Yesterday, Capcom update the PC versions of Resident Evil 2 Remake, Resident Evil 3 Remake and Resident Evil 7. However, it appears that the Japanese team has messed things up, as these three games no longer support Ray Tracing on PC.

The Last of Us Part I Update 1.0.3.0 released, fixes numerous bugs, full patch notes

Posted on: 15 Apr 2023

Naughty Dog and Iron Galaxy have released Update 1.0.3.0 for the PC version of The Last of Us Part I. According to its changelog, this latest update fixes numerous bugs that plagued the game. However, it does not reduce the game’s high CPU usage, or optimize the shader compilation procedure.

The Lord of the Rings: Gollum requires an RTX3080 for 1440p/High Settings/Ray Tracing/DLSS

Posted on: 14 Apr 2023

Daedalic Entertainment has revealed the official PC system requirements for The Lord of the Rings: Gollum. According to the specs, the game will support both DX11 and DX12, and will require 45GB of free hard-disk space.