About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Lord of the Rings’ ‘Minas Tirith’ rebuilt in Minecraft

Posted on: 28 Apr 2012

Minecraft is a gaming pnenomenon. We’ve seen countless reconstructions of various games’ and movies’ scenes and today, we bring you Minas Tirith (from The Lord Of The Rings). According to the team behind it, Minas tirith took about 6 months for the main bulk to be built, and the casual updates here and there. It looks … Continue reading The Lord of the Rings’ ‘Minas Tirith’ rebuilt in Minecraft

Project CARS gets a new helmet cam, new community screenshots revealed

Posted on: 28 Apr 2012

Remember that helmet cam from Shift 2: Unleashed? Looked great, right? Well, get ready because Slightly Mad Studios are implementing this camera viewpoint to their upcoming racer, Project CARS. Not only that, but the viewpoint is way better than the one that was featured in Shift 2: Unleashed. YouTube’s member ‘Disloid’ uploaded a small clip … Continue reading Project CARS gets a new helmet cam, new community screenshots revealed

Tribes: Ascend gets a new update; Raider’s Plasma Gun projectile collision size modified

Posted on: 28 Apr 2012

Hi-Rez Studios have released a new update for their free-to-play first person shooter, Tribes: Ascend. Tribes: Ascend is the world’s fastest shooter and features jetpacks, skiing, vehicles, team-based gameplay, and cutting-edge graphics using Unreal 3 technology. This new update modifies the collision size of Raider’s Plasma Gun projectile, however the weapon’s damage and rate of fire … Continue reading Tribes: Ascend gets a new update; Raider’s Plasma Gun projectile collision size modified

Survarium Details – No Offline mode, Open Beta Planned, RPG elements confirmed, in-house engine

Posted on: 28 Apr 2012

Vostok Games has revealed today – via the game’s official FB page – the first details about their free-to-play MMOFPS, Survarium. According to the developers, Survarium will feature RPG and survival elements, as well as a post-apocalyptic atmosphere that will influence the gameplay in many different ways, mutants, underground levels and bullet ballistics. Survarium will be … Continue reading Survarium Details – No Offline mode, Open Beta Planned, RPG elements confirmed, in-house engine

New Updates for Counter-Strike: Global Offensive, Mount Blade: Warband & Napoleonic Wars

Posted on: 28 Apr 2012

Weekend is coming and alongside with it, we got some new updates for Counter-Strike: Global Offensive, Mount Blade: Warband & Mount Blade: Warband – Napoleonic Wars. The update for CS: GO comes with a new edition of the Aztec, various tweaks to all previous maps, decreased Movement acceleration and stopspeed values, as well as some … Continue reading New Updates for Counter-Strike: Global Offensive, Mount Blade: Warband & Napoleonic Wars

Call of Duty: Black Ops 2 revealed, coming on November 13th

Posted on: 28 Apr 2012

And it has finally been revealed. There is no doubt, the next Call of Duty title will be Black Ops 2 and is slated for a November 13th release on current generation consoles (PS3 and X360) and – normally – on the PC. The official announcement of the title will be made on May 1st, … Continue reading Call of Duty: Black Ops 2 revealed, coming on November 13th

New PlanetSide 2 Screenshots

Posted on: 28 Apr 2012

Sony Online Entertainment has released today some brand new screenshots for their upcoming free-to-play MMOFPS, Planetside 2. PlanetSide 2 takes all the groundbreaking features from the original game – massive multiplayer battles, distinctive empires to rally around, and enormous continents to support intense ground and air combat – and adds features that modern gamers have … Continue reading New PlanetSide 2 Screenshots

The Witcher 2: Assassins of Kings Enhanced Edition – Dev Diary #3

Posted on: 27 Apr 2012

CD Projekt RED has released a new developer diary video with commentary from the team detailing all the new content that have made the game an acclaimed epic. Over the course of the 5 minute video, the artists from CD Projekt RED go in-depth on the new quests, characters and locations that propel gamers even … Continue reading The Witcher 2: Assassins of Kings Enhanced Edition – Dev Diary #3

Iron Front – Liberation 1944 – Infantry Trailer

Posted on: 27 Apr 2012

Deep Silver and X1 Software/AWAR today released a new trailer for the upcoming tactical shooter “Iron Front – Liberation 1944”. In Poland in the summer of 1944, soldiers march through fields, pass villages and hide in woods. The Red Army and the Wehrmacht prepare for the battles of the Soviet Offensive, which played a crucial … Continue reading Iron Front – Liberation 1944 – Infantry Trailer

New Sniper: Ghost Warrior 2 Screenshots

Posted on: 27 Apr 2012

City Interactive released today a new set of screenshots for their upcoming CryEngine 3 powered sniper gamer, Sniper: Ghost Warrior 2. These new images showcase some of the environments, as well as the dismemberment system that will be featured. It looks great, which was a given as CryEngine 3 is a really powerful engine to … Continue reading New Sniper: Ghost Warrior 2 Screenshots