Posts by John Papadopoulos:
The Mutant Factor, a Crysis Total Conversion, gets a launch trailer; releases on April 1st
Posted on: 29 Mar 2012
Good news for all those who still have Crysis installed to their hard disks, as mckool has announced that the full version of his total conversion, The Mutant Factor, is hitting the Net in April 1st. In order to celebrate the mod’s launch, mckool has released its launch trailer that can be viewed below. The … Continue reading The Mutant Factor, a Crysis Total Conversion, gets a launch trailer; releases on April 1st
New Tropico 4 Update comes with performance improvements, Steam Cloud support and lots of fixes
Posted on: 28 Mar 2012
Kalypso Media and Haemimont Games have released a new update for their strategy sim game, Tropico 4. This update comes with fixes to Mine upgrades, favored trade partner foreign relations bonus, incorrect display of army count in some cases, and to performance problems in some rare circumstances. Naturally, the update will be auto-downloaded next time … Continue reading New Tropico 4 Update comes with performance improvements, Steam Cloud support and lots of fixes
AMD Catalyst 12.3 Official WHQL Released
Posted on: 28 Mar 2012
AMD has released today their latest universal WHQL drivers for their graphics cards. These new Catalyst 12.3 WHQL drivers feature fixes for the AMD Catalyst Control Center startup issues/ delays, as well as improvements and fixes for Tom Clancy: HAWX, Quake4, Xplane, Skyrim, Alan Wake and Far Cry 2. You can view the key features of … Continue reading AMD Catalyst 12.3 Official WHQL Released
Max Payne 3 – Multiplayer Gameplay Trailer Part One
Posted on: 28 Mar 2012
Rockstar released the first video in a special two-part series for Max Payne 3’s Multiplayer mode. In the video below, see how Max Payne 3 Multiplayer brings the franchise’s combination of highly responsive and cinematic shooting action to the realm of online multiplayer across a range of game modes, the implementation of Max’s signature Bullet … Continue reading Max Payne 3 – Multiplayer Gameplay Trailer Part One
Confrontation – Hands-On Preview
Posted on: 28 Mar 2012
Confrontation is currently slated for an early April release, and here we are with a – bit late – preview for it. What really saddens me is that this little gem will pass under the radar of a lot PC gamers. Ironically, this is what a lot of old-school western RPG fans have been asking … Continue reading Confrontation – Hands-On Preview
Assetto Corsa licenses Tatuus FA01 car, new screenshots released
Posted on: 28 Mar 2012
Kunos Simulazioni announced a new officially licensed car for our upcoming racing simulation, Assetto Corsa, the Tatuus FA01 and in order to celebrate it, they released a couple of new screenshots from it. Assetto Corsa features different kind of cars, including open wheels single-seaters. Although there is no ETA yet, the team is targetting for … Continue reading Assetto Corsa licenses Tatuus FA01 car, new screenshots released
The Dark Eye: Chains of Satinav – New Release Date Announced
Posted on: 28 Mar 2012
Daedalic Entertainment and Deep Silver will release the new The Dark Eye: Chains of Satinav – on June the 22nd, 2012. After postponing the release date for The Dark Eye – Chains of Satinav, Daedalic announced the new release date would be the 22nd of June, 2012. Not only will Daedalic polish the performance of … Continue reading The Dark Eye: Chains of Satinav – New Release Date Announced
Death Road looks like a next-generation ‘POD meets WipeOut’ game; hits PC on March 30th
Posted on: 28 Mar 2012
Remember those 3DFX days? Do the words ‘POD’ and ‘WipeOut’ ring any bell? Well, get ready old-school PC racers as Death Road looks like a mix between POD and WipeOut. Death Road is a racing game set in the future on the planet Ameliana. The players will have the chance to drive eleven futuristic vehicles and will … Continue reading Death Road looks like a next-generation ‘POD meets WipeOut’ game; hits PC on March 30th
Impressive Unreal Engine Tech Demo; a Deus Ex: HR lab environment built with only two textures
Posted on: 28 Mar 2012
Now this is what I call an impressive tech demo. 3D artist Tor Frick has created an amazing sci-fi lab environment with only two textures. Frick used Epic’s Unreal Development Kit (UDK) and tried to push texture-reusage, without having to rely on alot of different materials. According to the artist, the entire scene uses 2 … Continue reading Impressive Unreal Engine Tech Demo; a Deus Ex: HR lab environment built with only two textures
Baldur’s Gate: Enhanced Edition will be compatible with all iPads, overhauled UI for the PC version
Posted on: 28 Mar 2012
Beamdog’s Trent Oster has revealed some interesting new details about the enhanced edition of Baldur’s Gate and their future projects. The team has announced that the game will be coming to iPad – suggesting that those earlier rumors for an iPad version were actually true – and will be compatible with all of its models. … Continue reading Baldur’s Gate: Enhanced Edition will be compatible with all iPads, overhauled UI for the PC version