About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Project CARS – New Trailer Gives Us A Taste Of What We Can Expect From Next-Gen Racers

Posted on: 21 Nov 2013

YouTube’s member ‘balanceric’ has shared a new fan made trailer for Slightly Mad Studios’ upcoming racing title, Project CARS. This trailer is based on the game’s pre-alpha Build 607 and showcases what next-gen racers will look like. As always, pCars looks stunning so make sure to watch it. The game is currently planned for a … Continue reading Project CARS – New Trailer Gives Us A Taste Of What We Can Expect From Next-Gen Racers →

Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance”

Posted on: 21 Nov 2013

Man, what a train wreck this is. As we informed you yesterday, Assassin’s Creed IV: Black Flag has major issues on the PC. While the game runs better than its PS4 and Xbox One cousins, it does not take advantage of more than two CPU cores. On the other hand, its GPU requirements are off … Continue reading Assassin’s Creed IV: Black Flag’s Produced: “On PC, usually you don’t really care about the performance” →

Montague’s Mount Now Available On Steam

Posted on: 20 Nov 2013

Polypusher Studios has announced the release of its debut game, Montague’s Mount, on Steam. The Irish studio has been working closely with UK publisher Mastertronic to complete the title and has just launched on Steam with new updates to the game. Developed for PC, Mac & Linux, Montague’s Mount is now available on GOG.com, Get … Continue reading Montague’s Mount Now Available On Steam →

Indie Title “No Heroes” Shows Great Destructibility Effects

Posted on: 20 Nov 2013

Drunken Lizard Games has released some new videos, showcasing the destructible environments that will be featured in its upcoming multiplayer FPS title, No Heroes. Drunken Lizard Games is a two man team and No Heroes will be free-to-play. The game is powered by the Unity engine and its destruction is quite impressive for an indie … Continue reading Indie Title “No Heroes” Shows Great Destructibility Effects →

PC gamers, meet Crying is not Enough; a new indie third-person action adventure

Posted on: 20 Nov 2013

Storyline Team has informed us about its new upcoming third-person action adventure title, called “Crying is not Enough”. Crying is not Enough is powered by the Unity engine and is coming to PC, MAC and Linux, with the option of further expansion into various consoles.

Assassin’s Creed IV: Black Flag – Incoming Patch Will Add PhysX Effects

Posted on: 20 Nov 2013

Nvidia has announced that an incoming patch will add some new PhysX effects in Assassin’s Creed IV: Black Flag. According to the green team, this patch will introduce APEX Particles that are manipulated by external forces such as gravity, wind, character movement, and explosions, courtesy of the APEX Turbulence system.

Call of Duty: Ghosts – Official Update Removes The Ridiculous 6GB RAM Requirement [UPDATE]

Posted on: 20 Nov 2013

Well you gotta love Activision and Infinity Ward. Yesterday, the big publisher revealed that there are no plans for an update that would fix the FPS and lag issues spotted on the PC version. And today, Infinity Ward has released a new PC update that removes the ridiculous RAM requirement. Yeap, that’s right everyone. Call … Continue reading Call of Duty: Ghosts – Official Update Removes The Ridiculous 6GB RAM Requirement [UPDATE] →

Assassin’s Creed IV: Black Flag – PC Performance Analysis

Posted on: 19 Nov 2013

Last month, we had the pleasure to interview Ubisoft who confirmed that Assassin’s Creed IV: Black Flag would be better optimized on the PC than its predecessor. As Ubisoft claimed, the scheduler used for the rendering was ‘rewritten from the ground up and in AC4, the engine will use all the cores it needs until … Continue reading Assassin’s Creed IV: Black Flag – PC Performance Analysis →

Battlefield 4 – Second Assault DLC Unveiled In This Latest Trailer

Posted on: 19 Nov 2013

Electronic Arts and DICE have released a new trailer for BF4, in which the game’s executive producer Patrick Bach discusses Second Assault, new vehicles, weapons and fan-favourite maps including Gulf of Oman, Operation Firestorm, Caspian Border and Operation Metro.

PC demo released for Unreal Engine-powered 3D run and gun platformer, Chaos Domain

Posted on: 19 Nov 2013

Holy Warp has released a PC demo of Chaos Domain, a run and gun hardcore platformer game that is powered by Unreal Engine. Chaos Domain is an Unreal Engine-powered 3D run and gun platformer game, inspired by classic Contra series, as well as titles like Abuse, Doom Troopers and Shadow Complex.