About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Sniper Elite 3 Is Official, Gets A Reveal Trailer, Coming On Current & Next Gen Platforms

Posted on: 01 Oct 2013

Rebellion has officially announced the third part in its Sniper Elite series, coming on both current and next gen platforms. Featuring a greater focus on sandbox style gameplay, set in the exotic yet deadly terrain of North Africa during World War Two, Sniper Elite 3 sees American OSS agent Karl Fairburne deep behind Nazi lines, providing … Continue reading Sniper Elite 3 Is Official, Gets A Reveal Trailer, Coming On Current & Next Gen Platforms

Guild Wars 2 – Twilight Assault Expansion Hits The Net Today

Posted on: 01 Oct 2013

NCSOFT and ArenaNet announced that the latest content update for Guild Wars 2, Twilight Assault, will be going live today.  According to the press release, the update continues ArenaNet’s commitment to delivering players new content every two weeks, faster than any Western competitor.

War of the Vikings – Alpha Version Available Via Steam’s Early Access Program

Posted on: 01 Oct 2013

Paradox Interactive today opened War of the Vikings on Steam’s Early Access program. War of the Vikings, the upcoming multiplayer close-combat game from Fatshark, can be purchased and played immediately thanks to the Steam Early Access program, allowing players to follow the growth of the game firsthand as it makes its way through the development … Continue reading War of the Vikings – Alpha Version Available Via Steam’s Early Access Program

Marvel Heroes – Game Update 1.3 Now Live

Posted on: 30 Sep 2013

Gazillion Entertainment announced today that a new update for Marvel Heroes is now available. As the company noted, this latest game update includes a tremendous amount of content including a new Hero, Prestide Mode, the Hero Synergy System, Legendary Quests and much more. You can view the key features of this update below, as well … Continue reading Marvel Heroes – Game Update 1.3 Now Live

Assassin’s Creed IV: Black Flag – PC Version Releases On November 22nd

Posted on: 30 Sep 2013

Ubisoft revealed today that the next-gen version of Assassin’s Creed IV: Black Flag (in other words, the version hitting PC, Xbox One and PS4) will be releasing on November 22nd. Ubisoft has also released a new trailer for the game that can be viewed below. Assassin’s Creed IV: Black Flag for PC will support some … Continue reading Assassin’s Creed IV: Black Flag – PC Version Releases On November 22nd

Ethan: Meteor Hunter Gets A New Walkthrough Video, Game Available For Pre-Order, Releases This October

Posted on: 30 Sep 2013

Guislain Dubois of Seaven Studio has informed us about the new release date of Ethan: Meteor Hunter; a single-player genre mixing game that blends the very best of platform- and puzzle-gaming. Ethan: Meteor Hunter will be hitting PC and PS3 this October, and Seaven Studio has released a new walkthrough video for it that can … Continue reading Ethan: Meteor Hunter Gets A New Walkthrough Video, Game Available For Pre-Order, Releases This October

Mantle will require a GCN architecture GPU to work; not an open standard like OpenCL or OpenGL

Posted on: 30 Sep 2013

You’ve got to love PR marketing. Earlier last week, AMD revealed Mantle. As the red team hinted during its AMD event, Mantle would be compatible with AMD’s GPUs. Despite some websites claiming that this API will be open to other graphics manufacturers, it was recently revealed that Mantle will require cards based on AMD’s GCN … Continue reading Mantle will require a GCN architecture GPU to work; not an open standard like OpenCL or OpenGL

Alien Rage Unlimited – PC Performance Analysis

Posted on: 30 Sep 2013

If we were to take our PC Performance Analysis of Shadow Warrior and change the game’s title, we could be very well looking at Alien Rage Unlimited’s PC Performance Analysis article. You see, Alien Rage faces similar optimization issues (although there isn’t any ‘Mirrors’ setting that cripples the CPU) with Flying Wild Hog’s title; there … Continue reading Alien Rage Unlimited – PC Performance Analysis

Weekly CryEngine 3 Gallery [September 23rd – 29th]

Posted on: 29 Sep 2013

CryENGINE fans, today we bring you new images from the works of modders and 3D artists BrandV3D, darkchazz, Haquinusrex, LiXingchen, Maximum-Dev, Novation, USSR_GRAND and therogen. In addition, we’ve included an image and a video from the latest update of Project Crynosaurs that showcase an in-game T-Rex. Furthermore, you can find videos from therogen’s and Scott McTavish’s environments. Enjoy!

PlanetSide 2 – Operation: Make Faster Game – Episode 2

Posted on: 28 Sep 2013

Sony Online Entertainment has released a new video that takes us into the heart of the development efforts to optimize PlanetSide2. In this first in a series of Documentary style videos, we get to know the people behind the efforts as well as get a glimpse at the types of technological challenges and creative solutions … Continue reading PlanetSide 2 – Operation: Make Faster Game – Episode 2