About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Nvidia GeForce 331.65 WHQL Officially Released – Game Ready Driver For COD: Ghosts & BF4

Posted on: 28 Oct 2013

And the time has come. Nvidia has officially released its new driver set for its graphics cards that adds support to the beta phase of ShadowPlay. In addition, this new driver is advertised as the best driver for Call of Duty: Ghosts and Battlefield 4 and comes with updated profiles for Assassin’s Creed IV: Black … Continue reading Nvidia GeForce 331.65 WHQL Officially Released – Game Ready Driver For COD: Ghosts & BF4

Batman: Arkham Origins – SweetFX vs Vanilla Comparison

Posted on: 28 Oct 2013

As we said in our Performance Analysis, Batman: Arkham Origins looks great for a multi-platform title. However, the inclusion of TXAA brings an additional layer of blurriness that Nvidia users have to deal with. Well, not anymore. Thanks to SweetFX, PC gamers can enjoy crisp graphics, even by using this blurry AA technique (that does … Continue reading Batman: Arkham Origins – SweetFX vs Vanilla Comparison

Nvidia’s ShadowPlay Got Leaked – Record Your Playthroughs The Nvidia Way

Posted on: 27 Oct 2013

Nvidia’s ShadowPlay service is planned for a worldwide beta launch tomorrow, however it seems that the application got leaked a day prior to that date. Spotted by NeoGAF’s member ‘Sethos’, this application lets you record your playthrough via Nvidia’s GPUs. The upside of this method is that the performance hit of it is significantly smaller … Continue reading Nvidia’s ShadowPlay Got Leaked – Record Your Playthroughs The Nvidia Way

Project CARS – Spectacular New Screenshots Released

Posted on: 27 Oct 2013

Another week, another pCARS gallery. Slightly Mad Studios has released a new set of screenshots for its upcoming racer, and we are presenting you below the ones that caught our attention. As the team noted, all shots show purely in-game footage that has not been made in any special photo mode, using no post-processing or filters … Continue reading Project CARS – Spectacular New Screenshots Released

Enslaved: Odyssey to the West – SweetFX vs Vanilla + First Twenty Minutes Walkthrough

Posted on: 27 Oct 2013

I seriously don’t know whether it is good that Enslaved: Odyssey to the West got released on the PC or not. I mean okay, it’s good to have this underrated title on our platform, however it puzzles me why Namco Bandai did not promote/advertise the PC version, and why did the publisher allow Ninja Theory … Continue reading Enslaved: Odyssey to the West – SweetFX vs Vanilla + First Twenty Minutes Walkthrough

Raindrop – New Teaser Trailer Sports Beautiful In-Game Visuals

Posted on: 27 Oct 2013

Raindrop Studios has released a new trailer for its surreal survival title powered by Unity engine, Raindrop. Raindrop looks simply beautiful. It’s funny, but this title sports visuals that other games – from bigger studios – cannot even dream of. Raindrop Studios aims to raise $144K via the game’s Kickstarter campaign, though we don’t know … Continue reading Raindrop – New Teaser Trailer Sports Beautiful In-Game Visuals

Batman: Arkham Origins – PC Performance Analysis

Posted on: 26 Oct 2013

Batman: Arkham Origins is a title we’ve been looking forward to, and that’s primarily because we wanted to see whether Warner Montreal would optimize the game’s PC version or not. Would the game suffer from stuttering issues? Would the game run as awful as its predecessor, Arkham City? And would its PhysX effects bring current … Continue reading Batman: Arkham Origins – PC Performance Analysis

AMD Catalyst 13.11 BETA6 Released – Brings Performance Improvements In Batman: Arkham Origins

Posted on: 26 Oct 2013

AMD released today a new beta driver for its graphics cards that comes with various performance improvements in a variety of games. This driver supports AMD’s recently released GPUs (R9 290 and R9 290X) and improves performance in Batman: Arkham Origins by up to 35% with MSAA 8x enabled.

Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Posted on: 25 Oct 2013

Rebellion today dropped their first gameplay trailer for Halloween-bound co-op horror shooter Sniper Elite: Nazi Zombie Army 2. Showcasing more deadly new locations in which to face down legions of undead super soldiers with up to three friends, the new clip also teases some of the new enemies that’ll be terrorising players in the brand … Continue reading Sniper Elite: Nazi Zombie Army 2 – Gameplay Teaser Trailer

Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync

Posted on: 25 Oct 2013

During its recent press event, Nvidia tried to illustrate the difference between G-Sync and V-Sync. As you may already know, G-Sync cannot be captured via regular cameras. Therefore, Nvidia claimed that a perfect V-Sync video (constant 60fps v-sync) is what G-Sync basically offers, even when the actual in-game framerate drops at 40fps. In order to … Continue reading Nvidia Tech Videos Try To Illustrate The Difference Between G-Sync & V-Sync