Posts by John Papadopoulos:
Unreal Engine 4 – New Realistic Rendering Room Tech Demo Will Leave You Speechless
Posted on: 05 Apr 2014
Epic Games has released a new beta build for Unreal Engine 4 in which the company included a new tech demo, showcasing realistic indoor rendering. This tech demo uses Unreal Engine 4’s Global Illumination techniques, and sports some really high-res textures. Naturally, the demo also shows realistic reflections, something we’ve been witnessing lately in pretty … Continue reading Unreal Engine 4 – New Realistic Rendering Room Tech Demo Will Leave You Speechless
Turtle Rock Studios: Evolve’s Goliath Inspired By Godzilla & King Kong, Lighting Techniques Detailed
Posted on: 05 Apr 2014
Turtle Rock Studios held an IAMA event on Reddit in which it was able to answer a number of questions until the event was cancelled. The bad news is that lots of answers were deleted (God knows why, though the development team promised to hold another IAMA in the future). The good news is that some new … Continue reading Turtle Rock Studios: Evolve’s Goliath Inspired By Godzilla & King Kong, Lighting Techniques Detailed
Resident Evil 4 – Beta Patch V.1.0.5 Adds Specular Highlights & Bump Mapping Effects
Posted on: 05 Apr 2014
Capcom has released a new beta patch for the Steam version of Resident Evil 4 that adds Specular Highlights & Bump Mapping Effects that were missing from the X360 version. In addition, this new beta patch implements new stereo/positional audio for in-game sound effects and fixes various bugs that have been reported by fans.
AMD Teases Radeon R9 295 X2 In A New Trailer, Incoming Announcement
Posted on: 05 Apr 2014
Remember our April’s Fools joke about R290Xtreme? Holy Batman, we were partially right about it. Okay okay, the new GPU from AMD will not require a 2000W PSU but as the red team unveiled, R9 295 X2 is real and will be a dual-GPU card (that will – most probably – challenge Nvidia’s Titan Z). … Continue reading AMD Teases Radeon R9 295 X2 In A New Trailer, Incoming Announcement
Watch_Dogs – New Screenshots Showing The Game’s Inventory System
Posted on: 05 Apr 2014
Alongside the Steam page for Watch Dogs, Ubisoft has also unveiled two new screenshots for its upcoming open world title, showing the game’s inventory system. Contrary to other games pausing the action of a game, Watch_Dogs will feature a floating window via which players can access Aiden’s inventory. It looks cool, and let’s hope that each frame … Continue reading Watch_Dogs – New Screenshots Showing The Game’s Inventory System
Watch_Dogs – Available For Pre-Order On Steam, System Requirements Are Still Not Final
Posted on: 05 Apr 2014
A couple of hours ago, the Steam page for Ubisoft’s upcoming open-world title, Watch_Dogs, got launched via which players can pre-order the game. Watch_Dogs PC comes with a 17% discount and while some PC system specs have been listed, it seems that they are not the final ones.
Doom Meets Minecraft Meets Flappy Birds In This Upcoming Mod For Doom 3
Posted on: 04 Apr 2014
Our reader ‘Lee Magee’ has shared with us a new mod for Doom 3 that blends together Doom 3’s enemies Minecraft’s and Flappy Birds’ textures, in a new side-scrolling shooter. Lee Magee DarkRadiant and paint.Net in order to create this simple mod and while this will not blow you away with its visuals, it feels … Continue reading Doom Meets Minecraft Meets Flappy Birds In This Upcoming Mod For Doom 3
Mario Gets A Great Fan-Made CG Action Short Film
Posted on: 04 Apr 2014
YouTube’s member ‘Jhoofnail’ has created an amazing CG action short film based on New Super Mario Bros for Wii. Our only complain is with the overall ‘speed’ of the animations for the CG models that were used (feel slow). Apart from that, though, this is a really well made fan film, so make sure to … Continue reading Mario Gets A Great Fan-Made CG Action Short Film
Bound by Flame Gets A Second “Combat Demo” Trailer
Posted on: 04 Apr 2014
Focus Home Interactive has released a new combat trailer for Spiders’ upcoming action RPG, Bound By Flame, that gives us a little bit of a taste of the game’s combat before it releases an epic combat trailer that covers all the combat mechanics and fighting styles. Bound By Flame will feature a combat system similar … Continue reading Bound by Flame Gets A Second “Combat Demo” Trailer
Unreal Engine 4-powered “Caffeine” Gets New Gameplay Trailer
Posted on: 04 Apr 2014
Incandescent Imaging has released a new gameplay trailer for its upcoming sci-fi horror indie title that will be powered by Unreal Engine 4, Caffeine. Caffeine is described as an eerie psychological horror adventure game with puzzle elements and a strong narrative, that is currently in development for PC (with plans for a PS4 version at … Continue reading Unreal Engine 4-powered “Caffeine” Gets New Gameplay Trailer