About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Never Alone Gets ‘Behind The Scenes’ Trailer

Posted on: 04 Aug 2014

E-Line Media has released a new behind-the-scenes video from Never Alone, in which Ron Brower, Sr, an Inupiat Elder and Cultural Ambassador to the Never Alone project, describes the importance of making a videogame to pass traditional knowledge to the next generation.

Skyrim – New Custom Characters Show Incredible Details

Posted on: 03 Aug 2014

One of the reasons we want games to be ‘moddable’ is because gamers and modders can come up with some amazing ideas. Last week, we focused on Skyrim’s amazing modded environments and today we present you some spectacular custom characters from ENBSeries and SkyrimNexus members pastrana, WorshipTheSatan, LucidAPs, LiaN82, forbeatn, Insomnia, Dinkledorf, xmacrosx, VictoriaG, XiNAVRO, bmagno20, ShinglesCat, jesusoden and zzjay. Enjoy!

id Software’s RAGE Map Recreated In Unreal Engine 4

Posted on: 03 Aug 2014

When RAGE was released, a lot of gamers criticized its engine, id Tech 5, as it was plagued with… well, a lot of issues. But what if id Software’s shooter was powered by a different engine? Well, Polycount’s member ‘AkiRa’ (Sebastian Schulz) is currently working on a scene from RAGE in Unreal Engine 4. While … Continue reading id Software’s RAGE Map Recreated In Unreal Engine 4

Watch_Dogs – E3 2012 Anamorphic Lens-Flares Mod Version 5.6 Released

Posted on: 03 Aug 2014

Guru3D’s member ‘SoIoCreep’ has released a new version of his mod that brings anamorphic lens-flares (similar to those of the E3 2012 demo) to Watch_Dogs.

TOXIKK – PC Exclusive Classic Arena FPS – Coming In Q4 2014

Posted on: 03 Aug 2014

Reakktor Studios today revealed their upcoming back-to-the-roots Arena-FPS TOXIKK. TOXIKK will not be a free-to-play title, will be coming this year on PC, will not be plagued by all the annoying features that can be found in modern-day shooters, and its debut gameplay trailer can be viewed below.

Wasteland 2 Slightly Delayed, Coming In Early September

Posted on: 03 Aug 2014

inXile Entertainment has revealed that its sequel to the amazingly popular 1988 RPG Wasteland will be slightly delayed. While the game was originally meant to hit stores this month, inXile informed us that the game will be now coming in the first or the second week of September.

Halo: The Master Chief Collection Listed For PC On Amazon Spain

Posted on: 02 Aug 2014

Rumor alert everyone. Amazon.es has listed Halo: The Master Chief Collection for the PC. Still, and despite the fact that Amazon has leaked a number of games in the past (and since it’s pretty obvious that this Halo compilation will drive Xbox One’s sales), we strongly suggest taking it with a grain of salt. This could … Continue reading Halo: The Master Chief Collection Listed For PC On Amazon Spain

What If There Was An 8-Bit Video-Game Based On “The Avengers” Movie

Posted on: 02 Aug 2014

YouTube’s CineFix has shared an amazing video, showing what an 8-bit video-game based on the ‘The Avengers’ movie would look like. Created by David Dutton, this imaginary video-game adaptation features all the glorious moments from the blockbuster movie (including Hulk smashing Loki). Enjoy!

AMD On Mantle & DX12: Both APIs Can Co-Exist, Mantle Benefits Both Developers & Gamers

Posted on: 02 Aug 2014

AMD has released a 20-minute video in which it discussed a lot of topics regarding Mantle and DirectX 12. AMD explained how Mantle is different than other programming interfaces, detailed the benefits it brings to both game developers and gamers,

Sacred 3 – Launch Screenshots Released

Posted on: 01 Aug 2014

Sacred 3 will be released in a couple of days and Deep Silver rolled out a new set of screenshots for it. Sacred 3 will feature classic arcade Hack ‘n’ Slash action centered around drop in, drop out cooperative multiplayer for both offline (2 players) and online (4 players) play. The game hits stores on … Continue reading Sacred 3 – Launch Screenshots Released