About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Order 1886 Showcased Running On The PC At 60FPS

Posted on: 17 Aug 2015

The Order 1886 is a PS4-exclusive that according to Ready At Dawn was only possible thanks to Sony’s console. Well, that’s true only if you’re talking about consoles, because at this year’s SIGGRAPH, Ready At Dawn showcased The Order 1886 running on the PC at 60fps.

Football Manager 2015, Rocket League & Starbound Are This Week’s Best Selling PC Games

Posted on: 17 Aug 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, Football Manager 2015, Rocket League and Starbound are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

CRYENGINE – Photogrammetry Fan Tech Tree Demo Released

Posted on: 16 Aug 2015

Photogrammetry is a technique that we hope to see in more and more games. Thanks to it, video-games can look spectacular. Some games using it are The Vanishing of Ethan Carter, Get Even and Star Wars: Battlefront. A couple of days ago, CRYENGINE member ‘Synce‘ decided to experiment with this technique and released a small … Continue reading CRYENGINE – Photogrammetry Fan Tech Tree Demo Released

Grand Theft Auto V – New Mod Aiming To Offer Photorealistic Graphics, Currently Under Development

Posted on: 16 Aug 2015

Reddit’s member ‘Toddyftw’ is currently working on a mod for GTA V (most probably an ENBSeries/Reshade mod) and shared some images from it. Toddyftw claimed that he’s aiming to make GTA V look as photorealistic as possible, and some of the following images do blend the line between reality and video-games. Our only complaint about this … Continue reading Grand Theft Auto V – New Mod Aiming To Offer Photorealistic Graphics, Currently Under Development

Mirror’s Edge: Catalyst – Prototype 2013 versus E3 2015 Build

Posted on: 16 Aug 2015

Mirror’s Edge: Catalyst is a really beautiful game that impressed everyone at this year’s E3. Powered by Frostbite 3, Mirror’s Edge: Catalyst looked gorgeous. But was DICE able to match the visuals of its prototype trailer that was showcased at 2013? Let’s take a look (for all images, 2013 is on the left whereas 2015 … Continue reading Mirror’s Edge: Catalyst – Prototype 2013 versus E3 2015 Build

The Witcher 3: Wild Hunt – Patch 1.08.1 Now Available

Posted on: 16 Aug 2015

CD Projekt RED has released yet another patch for the PC version of The Witcher 3: Wild Hunt. This patch is 4GB in size on GOG and around 20-100MB on Steam. From the looks of it, this is a hotfix that introduces a retro-active fix and mod support (do note that the game’s Modkit is … Continue reading The Witcher 3: Wild Hunt – Patch 1.08.1 Now Available

Fan Recreates Scene From Star Wars: Battlefront In CRYENGINE

Posted on: 15 Aug 2015

CRYENGINE member ‘currve‘ has decided to recreate a scene from Star Wars: Battlefront in CRYENGINE. Star Wars: Battlefront is powered by DICE’s Frostbite 3 engine, and the following comparison shows some of the differences between these two engines. In case you’re wondering, we believe that the Frostbite 3-powered version looks bettter. Do note, however, that … Continue reading Fan Recreates Scene From Star Wars: Battlefront In CRYENGINE

The Witcher 3: Wild Hunt – No REDkit Editor Planned At The Moment

Posted on: 15 Aug 2015

Yesterday, CD Projekt RED released some modding tools for The Witcher 3: Wild Hunt. Via the game’s Modkit, players can change models, scripts and/or textures. However, you are out of luck if you were hoping for a full REDkit Editor.

Resident Evil 4 HD Project – New Comparison Screenshots Show Latest Progress

Posted on: 15 Aug 2015

As you may be already aware of, Albert and Chris are currently working on an amazing HD project for Resident Evil 4. Today, Chris shared some new comparison screenshots between the vanilla version and the modded version of Resident Evil 4, showing his latest progress. Enjoy the screenshots after the jump and be sure to … Continue reading Resident Evil 4 HD Project – New Comparison Screenshots Show Latest Progress

Editorial: DSOGaming Launches Patreon Funding Campaign, Aiming To Completely Remove All Ads

Posted on: 15 Aug 2015

It’s been a while since our last Editorial, right? Well here is a new one, dedicated to our new Patreon Funding campaign. The reason why we launched a Patreon campaign for DSOGaming is simple: we want to completely remove all of our ads. Yeap, you read that right. If things go well, DSOGaming will be … Continue reading Editorial: DSOGaming Launches Patreon Funding Campaign, Aiming To Completely Remove All Ads