Posts by John Papadopoulos:
Brutal Doom v20b – New Video Shows New Enemies & CVARS
Posted on: 01 Jul 2015
Modder ‘SGtMarkIV’ has released a new video, showing some of the fixes and new features coming up with the v20b version of Brutal Doom. Brutal Doom gets better with every new iteration. It looks really, really cool, so be sure to watch the video after the jump!
Dark Souls Series Has Sold 8 Million Copies Worldwide, 40% Coming From The PC Platform
Posted on: 01 Jul 2015
Bandai Namco has revealed that its Dark Souls series has sold 8 million copies worldwide. However, what’s interesting here is that 40% of those sales is from the PC. Yeap, you read that right. Even though the first Dark Souls game got an awful port – and the PC version of Dark Souls 2 lacked … Continue reading Dark Souls Series Has Sold 8 Million Copies Worldwide, 40% Coming From The PC Platform
Alison Road – PT-inspired Survival Horror Title – Gets Prototype Gameplay Walkthrough
Posted on: 01 Jul 2015
Lilith has released a prototype gameplay walkthrough for Alison Road; a new horror game that is inspired by Konami’s PT. These 13 minutes have been put together by Lilith (a team of six developers) to showcase where the development of the game is at and to give us a feel for the vibe that it is going for.
Minecraft Has Sold 20 Million Copies On The PC
Posted on: 30 Jun 2015
Mojang has just announced that Minecraft has sold 20 million copies on the PC alone. According to its stats, 20,002,545 people have bought the game and in the last 24 hours, 10,444 people bought the game.
Terraria 1.3 Releases Today
Posted on: 30 Jun 2015
Re-Logic announced that the highly anticipated new update for Terraria releases today. As Re-Logic noted, Terraria 1.3 touches on ‘many aspects of the game – from re-imagined sprites and backgrounds to new features and – of course – the new content that you crave – that we truly feel it refreshes and revitalizes the entire Terraria … Continue reading Terraria 1.3 Releases Today
Next Car Game: Wreckfest – New Update Released, Brings DX11 Engine & Simulator-Grade Physics Engine
Posted on: 30 Jun 2015
Bugbear has released the promised update for Next Car Game: Wreckfest that brings a new simulator-grade physics engine with advanced tire and suspension geometry simulation, as well as the new DirectX 11 rendering engine with realistic physically based materials and lighting. This patch will be auto-downloaded from Steam, and you can view its key features … Continue reading Next Car Game: Wreckfest – New Update Released, Brings DX11 Engine & Simulator-Grade Physics Engine
Civilization: Beyond Earth – Rising Tide – Official E3 2015 Gameplay Walkthrough
Posted on: 30 Jun 2015
Firaxis and 2K Games have released the E3 2015 gameplay walkthrough for Civilization: Beyond Earth – Rising Tide. Rising Tide will expand Beyond Earth to new frontiers on the planet’s surface and across its seas, adding more choices and diplomatic options as players build “one more turn” toward a new vision for humanity’s future. The … Continue reading Civilization: Beyond Earth – Rising Tide – Official E3 2015 Gameplay Walkthrough
FIFA 16 – New Video Shows Off No Touch Dribbling System
Posted on: 30 Jun 2015
EA Sports has released a new trailer for FIFA 16 that showcases the game’s new ‘no touch dribbling’ system. This system was developed alongside Lionel Messi, and will allow players to let the ball run to buy time, feint and go past defenders. Enjoy!
King’s Quest: The Complete Collection Official Trailer
Posted on: 30 Jun 2015
Sierra Games has released a new trailer for King’s Quest. King’s Quest is described as a collection of five different chapter releases, each focusing on an untold tale in Graham’s past. In each chapter, an aging King Graham reflects on his life of adventure with his granddaughter, Gwendolyn, while players are transported back to influence … Continue reading King’s Quest: The Complete Collection Official Trailer
Star Citizen’s FPS Module Delayed Due To Technical Problems & Gameplay “Quality” Issues
Posted on: 30 Jun 2015
Cloud Imperium and Chris Roberts revealed that Star Citizen’s FPS module – a module that was promised to be released to backers in April – has been delayed due to technical problems and gameplay ‘quality’ issues.