About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Sims 4, Metal Gear Solid V: The Phantom Pain & Killing Floor 2 Are This Week’s Best Selling PC Games

Posted on: 07 Sep 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, Metal Gear Solid V: The Phantom Pain and Killing Floor 2 are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Posted on: 07 Sep 2015

Visual Effects Artist ‘Michael Eurek’ has recreated in Unreal Engine 4 Zora’s Domain from The Legend of Zelda: Ocarina of Time. This is undoubtedly a really cool recreation, and gives us a glimpse at what a new Zelda game could look like in Unreal Engine 4. Be sure to watch the video after the jump, … Continue reading The Legend of Zelda: Ocarina of Time – Zora’s Domain Recreated In Unreal Engine 4

Just Cause 2 – Multiplayer 0.2 Beta Announced & Detailed, Available For Testing

Posted on: 07 Sep 2015

The team behind the amazing Multiplayer mod for Just Cause 2 announced that a new beta version is currently available for testing. Not only that, but the team also detailed the new features that are coming with it, and we have to say that some of them sound awesome.

AMD’s Robert Hallock: “The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

Posted on: 07 Sep 2015

It appears that AMD is trying to capitalize on its GCN architecture and the fact that it’s more future proof than what NVIDIA is currently offering. Not only that, but according to the Head of Global Technical Marketing at AMD, Robert Hallock, the vast majority of DX12 titles in the next two years will be … Continue reading AMD’s Robert Hallock: “The vast majority of DX12 titles in 2015/2016 are partnering with AMD”

CRYENGINE – Fan Video Shows Custom Rain Splash Refraction Effects

Posted on: 06 Sep 2015

YouTube’s ’18T220′ has released a new video, showcasing some new and custom rain splash refraction effects in CRYENGINE. It’s a really cool video showing some new techniques that developers can implement, so be sure to watch it after the jump!

Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

Posted on: 06 Sep 2015

As we all know, some PC gamers were frustrated from the locked framerate of Metal Gear Solid V: The Phantom Pain. Yes yes, the game runs at 60fps (which is fine by us) but still, some fans wanted a variable framerate. Well, thankfully, there is a way to unlock it and according to early reports, this … Continue reading Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

STASIS – First Impressions + First 10 Minutes Playthrough

Posted on: 06 Sep 2015

Alongside Mad Max and Metal Gear Solid V: The Phantom Pain, an interesting indie sci-fi point & click adventure got released that passed under everyone’s radar. The Brootherhood was kind enough to provide us with a Review code, and below you can read our First Impressions of it (alongside a video showing the game’s first … Continue reading STASIS – First Impressions + First 10 Minutes Playthrough

Unreal Engine 4 – New Fan Video Shows Realistic Dynamic Clouds

Posted on: 05 Sep 2015

YouTube’s ‘CryZENx’ shared a new video, showing some amazing dynamic clouds in Unreal Engine 4. This tech demo was created by Everett Gunther and shows what gamers can expect from all upcoming games (provided they take advantage of this tech). It looks cool, so be sure to watch it!

NVIDIA Will Fully Implement Async Compute Via Driver Support, Oxide Confirms

Posted on: 05 Sep 2015

Well, here is some good news for NVIDIA users. It appears that NVIDIA will fully implement Async Compute via an upcoming driver. As Oxide’s developer “Kollock” wrote on Overclock.net, NVIDIA has not fully implemented yet Async Compute in its driver, and Oxide is working closely with them in order to achieve that.

Project CARS versus Forza Motorsport 6 Demo – Graphics & Rain Comparison Video

Posted on: 05 Sep 2015

The demo for Forza Motorsport 6 has just been released on Xbox One, and YouTube’s ‘JuAnMaXoN GamePlayer’ shared a video comparing the latest PC version of Project CARS with it. We’ll let you decide which one looks best. Enjoy the video after the jump!