About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

The Witcher 3: Wild Hunt – Hearts of Stone Expansion Pack – First Screenshots Released

Posted on: 28 Sep 2015

CD Projekt RED has released the first screenshots for the first expansion pack of The Witcher 3: Wild Hunt, Hearts of Stone. Hearts of Stone will pack over 10 hours of new adventures and will introduce new characters, monsters, unique romance, and a brand new storyline shaped by gamer choices.

The Sims 4, Elite: Dangerous & Cities: Skylines – After Dark Are This Week’s Best Selling PC Games

Posted on: 28 Sep 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, Elite: Dangerous and Cities: Skylines – After Dark are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

Edge Of Eternity – Two New Beautiful Screenshots Released

Posted on: 28 Sep 2015

Midgar Studio has released two new screenshots for Edge of Eternity. Edge of Eternity is an indie tribute to JRPG classics offering a universe blending fantasy with science-fiction, intense ATB battles and branching story. The game is inspired by the great JRPG tradition for the strategical turn-based combats and the characters progression, and its OST … Continue reading Edge Of Eternity – Two New Beautiful Screenshots Released

Red Dead Redemption Lead Multiplayer Designer – There Was Never An Intention To Have RDR PC

Posted on: 28 Sep 2015

It’s no secret that a lot of PC gamers wished for a PC version of Red Dead Redemption. And while Rockstar never really commented on this, Red Dead Redemption’s Lead Multiplayer Designer, Kris Roberts, admitted that there was never an intention to have a Read Dead Redemption PC version.

Unity 5 – New Lighting Tech Demo Shows Real-time Global Illumination

Posted on: 27 Sep 2015

At this year’s Unite Boston event, Unity presented a new lighting tech demo for Unity 5. This demo was created by Alex Lovett (Concept, Direction, Art Direction, Lighting, Environment art, Scripting) and Thomas Pasieka (3D Art), and shows real-time GI and time of day. In addition, Unity released a highlight reel video, showing the upcoming games that … Continue reading Unity 5 – New Lighting Tech Demo Shows Real-time Global Illumination

Grand Theft Auto V – Realistic Vehicle Mod Pack V1 Released, Features +50 Real Vehicles

Posted on: 27 Sep 2015

Let’s be honest; while there have been some really interesting vehicle mods for Grand Theft Auto V, it’s a real pain in the a*s to actually find and download them. Thankfully, YouTube’s member ‘SteamLOL’ realized how tiresome it is to find some of the most interesting vehicles mods and released a mod pack, featuring more than … Continue reading Grand Theft Auto V – Realistic Vehicle Mod Pack V1 Released, Features +50 Real Vehicles

The Witcher 3: Wild Hunt – Ultimate Lighting Mod Released, Offers Over 50 Environment Definitions

Posted on: 27 Sep 2015

Nexusmods member ‘KNG’ released a really interesting mod for The Witcher 3: Wild Hunt. This mod features over 50 environment definitions that players can switch between while they are playing the game, on-the-fly and in real-time.

Metal Gear Solid V: The Phantom Pain – GDC 2013 Versus Final Build Video Comparison [UPDATE]

Posted on: 27 Sep 2015

YouTube’s ‘XavierC520’ has released a video comparison between the GDC 2013 trailer and the final build of Metal Gear Solid V: The Phantom Pain. This side-by-side comparison shows the slight differences between these builds, and proves that Kojima Productions has – more or less – delivered what it showcased back in 2013. Now if only … Continue reading Metal Gear Solid V: The Phantom Pain – GDC 2013 Versus Final Build Video Comparison [UPDATE]

Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2

Posted on: 26 Sep 2015

A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below.

Tom Clancy’s Rainbow Six: Siege Will Not Feature A Single-Player Campaign

Posted on: 26 Sep 2015

At this year’s EGX event, Rainbow Six: Siege’s Art Director, Scott Mitchell, revealed that the game will not feature any single-player campaign. Instead, players will be able to play some tutorials via which they can experience different operators and their device before jumping into the online arena.