About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Disgaea Is Coming To The PC This February, Will Feature Updated Textures & Mouse/Keyboard Support

Posted on: 17 Nov 2015

Nippon Ichi Software and NIS America announced today that Disgaea is coming to the PC in February 2016. NIS America claimed that the PC version will be the ‘definitive’ version of Disgaea, and that it will not be a simple port. Therefore, the PC version will feature updated UI and textures, Keyboard/Mouse and controller support, … Continue reading Disgaea Is Coming To The PC This February, Will Feature Updated Textures & Mouse/Keyboard Support →

Tales of Zestiria – Mod Enables 60FPS At Correct Game Speed

Posted on: 16 Nov 2015

God bless modders. Steam’s member ‘Kaldaien’ has been working on a project for Tales of Zestiria and thanks to the brilliant work of DrDaxxy we now have true 60fps on this title. Yeap, that’s right. While Bandai Namco claimed that it was impossible to unlock the framerate, DrDaxxy proved them wrong. Thanks to his work, PC gamers … Continue reading Tales of Zestiria – Mod Enables 60FPS At Correct Game Speed →

PES 2016 – PESGalaxy Mod Available – Adds 561 New or Updated Faces + New Teams & Major Fixes

Posted on: 16 Nov 2015

PESGalaxy has released the first public version of its mod for Pro Evolution Soccer 2016. This mod adds 561 new or updated faces, packs new Bootpack and Ballpack, and corrects a lot of coaches, teams, players and stadium names.

Pillars of Eternity: The White March – Part 2 Is Coming In Late January 2016

Posted on: 16 Nov 2015

Obsidian Entertainment and Paradox Interactive announced today that The White March – Part 2, the second expansion to Pillars of Eternity, will be released late January 2016.

Fallout 4 & Hegemony III: Clash of the Ancients Are This Week’s Best Selling PC Games

Posted on: 16 Nov 2015

The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, Fallout 4 and Hegemony III: Clash of the Ancients are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!

Oxenfree – Supernatural Teen Thriller – Is Coming To The PC This January

Posted on: 16 Nov 2015

Night School Studio announced today that Oxenfree is coming to Windows 10 in January 2016. Oxenfree is described as a coming of age story where the player determines how their character comes of age, during a night of psychological torment dealt by a mysterious force from beyond.

Need For Speed’s Customization Recreated In Grand Theft Auto V

Posted on: 16 Nov 2015

YouTube’s ‘RavenwestR1’ has recreated the customization scene from Need For Speed’s “Gameplay Innovations Cars & Customization” in GTA V. This recreation is spot on and looks amazing, so be sure to give it a go. And I know; why the hell are we sharing recreations right? Well that’s because they were sent to us and … Continue reading Need For Speed’s Customization Recreated In Grand Theft Auto V →

The Legend of Zelda: Ocarina of Time’s Hyrule Field Recreated In Unreal Engine 4

Posted on: 16 Nov 2015

YouTube’s ‘AlbertREWesker’ has released a new video, showing The Legend of Zelda: Ocarina of Time’s Hyrule Field being recreated in Unreal Engine 4. It looks really cool, so we thought some of you would be interested in it. Kudos to our reader ‘Neurasthenya’ for informing us!

Metal Gear Solid’s Shadow Moses Unreal Engine 4 Remake – Solid Snake Model Showcased + New Screenshots

Posted on: 15 Nov 2015

iRamGamer has released some new screenshots, showcasing the in-game model of Solid Snake for his amazing Metal Gear Solid Shadow Mosses remake in Unreal Engine 4. Alongside these images, iRamGamer also revealed a new location (the one where the Gray Fox kills a bunch of soldiers) and an updated version of Psycho-Mantis office room. Enjoy!

Call of Duty: Black Ops III – PC Performance Analysis

Posted on: 15 Nov 2015

Call of Duty: Black Ops III is now available on the PC and it’s time to see how this title performs on our platform. Last year, we included Call of Duty: Advanced Warfare among the most optimized games of 2014 for the PC. Sledgehammer Games did an excellent job but was Treyarch able to surpass in terms of … Continue reading Call of Duty: Black Ops III – PC Performance Analysis →