About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Assassin’s Creed: Syndicate Looks Worse Than Unity – Lacks Cloud Shadows, Features Less Crowd

Posted on: 23 Oct 2015

YouTube’s ‘Candyland’ has released a video, showing some of the graphical differences between Assassin’s Creed: Unity and Assassin’s Creed: Syndicate. Unity was criticized for its framerate issues and really high requirements and in order to improve things in Syndicate, Ubisoft decided to remove/reduce a number of effects.

Hellblade Gets New Developer Diary, Focusing On Its Lead Character

Posted on: 23 Oct 2015

Ninja Theory in partnership with character creation studio 3Lateral, today released a new development diary video that focuses on the creation of the face of Senua, the lead character in the studio’s upcoming independent title Hellblade. Hellblade tells the story of a Celtic warrior’s journey into the heart of a Viking clan and her experiences … Continue reading Hellblade Gets New Developer Diary, Focusing On Its Lead Character

Caffeine & Ashes of the Singularity Developers “Fight” Over Which Game Is The First DX12 Title

Posted on: 23 Oct 2015

Now here is an interesting story. Ashes of the Singularity’s Early Access phase has just been launched and Stardock has been promoting its title as the first game supporting Microsoft’s API. This, however, was something that caught Dylan Browne’s attention – developer of Caffeine – who was also claiming that Caffeine was the first DX12 … Continue reading Caffeine & Ashes of the Singularity Developers “Fight” Over Which Game Is The First DX12 Title

Halo 5 Series Director Frank O’Connor: “Plenty of chance that Halo 5 could appear on the PC”

Posted on: 23 Oct 2015

A while back, Microsoft claimed that it will “properly” support the PC platform. And… well.. let’s be honest; PC gamers want Microsoft to prove that statement by bringing more Xbox One games to the PC. Well, Halo 5 releases in a couple of days on Xbox One and according to Frank O’Connor, there is plenty … Continue reading Halo 5 Series Director Frank O’Connor: “Plenty of chance that Halo 5 could appear on the PC”

DOOM Closed Alpha – PC Requirements Revealed – 64bit Only, 8GB RAM Minimum Requirement

Posted on: 23 Oct 2015

DOOM’s closed alpha testing will begin tomorrow and Bethesda unveiled the official PC requirements for this particular testing phase. Those attending this closed alpha testing will need at least a 64bit operating system with 8GB of RAM, a modern-day quad-core CPU and a DX11 GPU with 2GB of VRAM. You can view the full PC … Continue reading DOOM Closed Alpha – PC Requirements Revealed – 64bit Only, 8GB RAM Minimum Requirement

Tom Clancy’s The Division – Sneak Peek Video Surfaces, New Official Gameplay Footage Coming Tomorrow

Posted on: 23 Oct 2015

A new sneak peek video for Tom Clancy’s The Division has surfaced today, showing new gameplay footage captured from the Xbox One version. According to reports, the complete gameplay footage will be revealed tomorrow, so stay tuned for more. Until then, enjoy the teaser video after the jump!

Call of Duty: Black Ops III – Official Launch Gameplay Trailer

Posted on: 23 Oct 2015

Activision and Treyarch have released the launch trailer for Call of Duty: Black Ops III. Call of Duty: Black Ops III is described as the “ultimate 3-games-in-1 experience” and is scheduled for a November 6th release on the PC.

Just Cause 3 Has Gone Gold, Gets 360° Wingsuit Ride Video

Posted on: 22 Oct 2015

Just Cause 3 is a game we’re really looking forward to. Powered by the Avalanche Engine, Just Cause 3 will most probably be as optimized as Mad Max was (with more explosions and more varied environments). And today, the founder of Avalanche Studios, Christofer Sundberg, announced that the game has gone gold.

Total War: WARHAMMER – Chaos Warriors – In-Engine Cinematic Trailer + Release Date

Posted on: 22 Oct 2015

SEGA and The Creative Assembly have released a new in-engine cinematic trailer for Total War: WARHAMMER. In addition, SEGA revealed that the game will be released on April 28th, 2016 exclusively on the PC. 

Everspace – Space Shooter Powered By Unreal Engine 4 & PhysX – New Pre-Alpha Gameplay Trailer

Posted on: 22 Oct 2015

Rockfish has released a new pre-alpha gameplay trailer for its upcoming space shooter, Everspace. Everspace is powered by Unreal Engine 4 and aims to deliver “state-of-the-art effects with breath-taking explosions and PhysX simulations for extended destruction of the environment.” Enjoy!