About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Modder is working to fix Vanquish’s FPS related damage PC issues, first alpha version available

Posted on: 28 May 2017

As we’ve already reported, the PC version of Vanquish suffers from some really weird damage issues that are due to its unlocked framerate. And even though Little Stone Software has not commented yet on this, Reddit’s member ‘Methanhydrat‘ is currently working on a temporary fix.

Vanquish – PC Performance Analysis

Posted on: 28 May 2017

Vanquish is a game that was released on old-gen consoles in 2010. Due to major performance issues on those consoles, however, a lot of gamers wanted to play this game on the PC. Come to think of it, Vanquish was one of most requested games to be ported from old-gen consoles to the PC. Still, and … Continue reading Vanquish – PC Performance Analysis

RiME appears to be suffering from major optimization issues on the PC

Posted on: 28 May 2017

A lot of PC gamers rejoiced when Tequila Works announced that its single-player puzzle adventure, RiME, would be coming to the PC. However, it appears that the PC version of RiME suffers from major optimization issues.

Raiden V: Director’s Cut is coming to Steam this Fall

Posted on: 27 May 2017

UFO Interactive has announced that Raiden V: Director’s Cut will be coming to Steam this Fall. In order to celebrate this announcement, UFO Interactive has released a new trailer for this Director’s Cut version of its top-down shoot ’em up that can be viewed below.

Higher framerates increase enemy damage in Vanquish

Posted on: 27 May 2017

It appears that the PC version of Vanquish suffers from a ridiculous bug that increases enemy damage the higher your framerates are. Discovered by NeoGAF’s ‘Wesker‘ who has provided some GIFs in order to showcase this bug.

Factorio has sold one million units worldwide

Posted on: 27 May 2017

Wube Software has announced that Factorio has sold more than one million copies worldwide. Factorio was released last February and it took Wube Software more than a year in order to hit this milestone.

Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked

Posted on: 26 May 2017

RiME, a new single-player puzzle adventure game from Tequila Works, has just been released on the PC. However, this game – and like pretty much almost all the latest PC titles – is currently using the Denuvo anti-tamper tech. Still, Tequila Works reassured fans that it will remove this anti-tamper tech once, and if, the game … Continue reading Tequila Works will remove the Denuvo anti-tamper tech from RiME once, and if, the game is cracked

TEKKEN 7 and Agents of Mayhem will be using the Denuvo anti-tamper tech

Posted on: 26 May 2017

Volition and Bandai Namco revealed that Agents of Mayhem and TEKKEN 7 will be powered by the Denuvo anti-tamper tech, respectively. This may disappoint a number of gamers that boycott games powered by this anti-tamper tech, but that’s how things are.

CEMU 1.8.0 fixes visual artifacts in Zelda: Breath of the Wild, improves visuals in Bayonetta 2

Posted on: 26 May 2017

The team behind CEMU has released a new version of its amazing WiiU emulator. This version fixes the visual artifacts when using higher resolutions in The Legend of Zelda: Breath of the Wild and Donkey Kong Country: Tropical Freeze, and improves graphics in Bayonetta 2.

Quantum Break was originally meant to be Alan Wake 2

Posted on: 26 May 2017

In an interview with Eurogamer, Remedy’s Sam Lake revealed that Quantum Break was originally meant to be a new part in the Alan Wake series. As such, Alan Wake 2 would have been an episodic game with live action episodes in between.