About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Here is Disney’s Star Wars real-time ray tracing flight simulator running on eight Nvidia Quadro P6000 [UPDATE]

Posted on: 08 Apr 2018

UPDATE: Nvidia got in touch with us and told us that this demo does not use real-time ray tracing. Original Story: YouTube’s ‘VRMA Virtual Reality Media’ has shared an off-screen video from Disney’s upcoming Star Wars flight simulator that will be powered by Epic’s Unreal Engine 4. This flight simulator will be using real-time ray … Continue reading Here is Disney’s Star Wars real-time ray tracing flight simulator running on eight Nvidia Quadro P6000 [UPDATE]

New environmental screenshots released for Fallout 4 New Vegas mod

Posted on: 08 Apr 2018

The team behind the Fallout New Vegas mod for Fallout 4 has released some brand new screenshots, showcasing the Crescent Canyon. Crescent Canyon was reworked and redesigned by its Level Design Lead Spacetimebender and aside from being a beautiful and deadly region in Fallout: New Vegas, it also marks the southernmost point of the Mojave … Continue reading New environmental screenshots released for Fallout 4 New Vegas mod

This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)

Posted on: 08 Apr 2018

One of the biggest issues of all Gamebryo and Creation Engine games (from Oblivion and Skyrim to Fallout New Vegas and Fallout 4) is their mediocre LOD. Due to the way these engines work, the horizon in the aforementioned games is full of blurry textures and lacks many details/objects. Thankfully, modder ‘pilamin’ released a mod … Continue reading This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)

Here are Far Cry 5 and Sea of Thieves running in glorious 8K

Posted on: 08 Apr 2018

YouTube’s ‘DudeRandom84’ has shared two videos, showing Far Cry 5 and Sea of Thieves running in glorious 8K resolution. In Far Cry 5, DudeRandom84 used the game’s Ultra preset whereas in Sea of Thieves he used some custom settings (a mix of Mythical and Common settings).

The classic Doom is being faithfully recreated in the original Unreal, demo available for download

Posted on: 08 Apr 2018

Modder ‘OfficerD82’ is currently recreating the classic Doom game in the first Unreal game, and has released a demo for this remake. This remake will be as close to the original game as possible. However, it will allow players to use weapons from Unreal.

Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool

Posted on: 08 Apr 2018

3D Artist “Tyler Reed” has recreated Bombate’s room from Wolfenstein 2: The New Colossus in Unreal Engine 4, and shared some screenshots from it. While Wolfenstein 2 does not need a remake – as it’s already looking great – this recreation will give you an idea of what MachineGames’ title could look like in a … Continue reading Someone has recreated Wolfenstein 2’s Bombate’s room in Unreal Engine 4 and it looks really cool

New screenshots for the Half Life fan remake in Unreal Engine 4, Project Lambda, released

Posted on: 07 Apr 2018

SilverTM has released some new screenshots from its fan remake/project of Half Life/Black Mesa in Unreal Engine 4. As we’ve already reported, this project will feature only the first chapter from Valve’s classic FPS, and will be made available to the public once it’s finished.

NVIDIA will stop releasing Game Ready drivers for its Fermi GPUs

Posted on: 07 Apr 2018

NVIDIA has announced that it will stop releasing Game Ready drivers for its Fermi graphics cards. This means that all of its future Game Ready drivers, starting from those that will be coming out later this month, will only be available on Kepler, Maxwell, and Pascal series GPUs.

Here is almost an hour of documentary on Kingdom Come: Deliverance’s launch

Posted on: 07 Apr 2018

As we’ve already said, we love video-game documentaries. And yesterday, Vortex released almost an hour of documentary on Kingdom Come: Deliverance’s launch. This video details the hopes and dreams of the team (regarding the game’s launch), as well as its reactions on the first reviews.

Blood: Dead on Arrival is a total conversion for GZDoom that mashes up Doom with Blood

Posted on: 07 Apr 2018

Modder ‘MrFroz’ has released a total conversion mod for GZDoom that brings together two classic first-person shooters; Doom and Blood. Blood: Dead on Arrival features eight levels and two secret levels, an arsenal of Blood’s weapons mixed in with some fun surprises like molotovs and an M60 and a combination of DOOM and Blood enemies.