About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Kingdom Come: Deliverance – Patch 1.4.2 is now available, fixes a major crash bug

Posted on: 09 Apr 2018

Warhorse Studios has released a brand new patch for Kingdom Come: Deliverance. According to the release notes, patch 1.4.2 fixes a major bug that crashed the game at various places, fixes an issue with missing Erik in the quest The Die is Cast, and features other minor bugfixes.

Skyrim “High Poly Project” mod significantly increases the number of polygons for numerous objects

Posted on: 09 Apr 2018

Modder ‘LucidAPs’ has released a really interesting mod for Skyrim Special Edition. High Poly Project is an on going process to improve the models of the game with more polygons , UV edits or by just replacing them all together. Not only that, but the modder is offering a 4K Texture Pack for these new … Continue reading Skyrim “High Poly Project” mod significantly increases the number of polygons for numerous objects

The new game from LawBreakers’ developers is a battle royale game, Radical Heights

Posted on: 09 Apr 2018

Boss Key Productions has revealed its new game, Radical Heights. Radical Heights is a free “X-TREME Early Access” battle royale shooter that will hit Steam tomorrow, April 10th, and you can find its first details, screenshots and official PC requirements below.

First screenshots and details for Tom Clancy’s Ghost Recon Wildlands’ Splinter Cell Mission

Posted on: 09 Apr 2018

Ubisoft has revealed the first details and screenshots for the Splinter Cell mission that is coming to Tom Clancy’s Ghost Recon Wildlands in the form of a Special Operations mission.

MXGP PRO is coming to the PC on June 29th, first details & screenshots

Posted on: 09 Apr 2018

Milestone has announced that MXGP PRO will be available on June 29th. MXGP PRO is described as a brand-new start, designed to meet the need of the most demanding fans to relive the real spirit of Motocross.

This texture pack adds 2.2GB of 2K textures to the original/classic Doom games

Posted on: 09 Apr 2018

Modder ‘hoover1979’ has released a new version of his Texture Pack for the classic Doom games. This texture pack features 2.2GB of 2K textures and supports Doom, Doom II, Plutonia Experiment and Evilution.

New One Piece World Seeker screenshots focus on Germa 66 and the Vinsmoke Family

Posted on: 09 Apr 2018

Bandai Namco has released some new screenshots for One Piece World Seeker, focusing on Germa 66 and the Vinsmoke Family. As the press release reads, Sanji’s brothers Ichiji, Niji and Yonji’s presence has been confirmed on the island on One Piece World Seeker.

Here is Disney’s Star Wars real-time ray tracing flight simulator running on eight Nvidia Quadro P6000 [UPDATE]

Posted on: 08 Apr 2018

UPDATE: Nvidia got in touch with us and told us that this demo does not use real-time ray tracing. Original Story: YouTube’s ‘VRMA Virtual Reality Media’ has shared an off-screen video from Disney’s upcoming Star Wars flight simulator that will be powered by Epic’s Unreal Engine 4. This flight simulator will be using real-time ray … Continue reading Here is Disney’s Star Wars real-time ray tracing flight simulator running on eight Nvidia Quadro P6000 [UPDATE]

New environmental screenshots released for Fallout 4 New Vegas mod

Posted on: 08 Apr 2018

The team behind the Fallout New Vegas mod for Fallout 4 has released some brand new screenshots, showcasing the Crescent Canyon. Crescent Canyon was reworked and redesigned by its Level Design Lead Spacetimebender and aside from being a beautiful and deadly region in Fallout: New Vegas, it also marks the southernmost point of the Mojave … Continue reading New environmental screenshots released for Fallout 4 New Vegas mod

This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)

Posted on: 08 Apr 2018

One of the biggest issues of all Gamebryo and Creation Engine games (from Oblivion and Skyrim to Fallout New Vegas and Fallout 4) is their mediocre LOD. Due to the way these engines work, the horizon in the aforementioned games is full of blurry textures and lacks many details/objects. Thankfully, modder ‘pilamin’ released a mod … Continue reading This mod noticeably improves Fallout: New Vegas’ LOD (Level of Detail)