About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

New Level Editor released for the original System Shock game

Posted on: 28 Jul 2018

Modder ‘dertseha’ has released a brand new level editor for the classic System Shock game. According to the modder, the previous “deck” Editor from InkyBlackness reached its limits, so it was necessary to think of a brand new editor. This new editor is called HackEd and its initial version is available for download.

Someone is remaking the classic Drakan game in Unity Engine and there is a tech demo for you to download

Posted on: 28 Jul 2018

Remember Drakan? No? Shame on you then. Drakan was a third-person action-adventure game developed by Surreal Software that was set in a high fantasy world, in which players could ride a mighty dragon. It was a really cool game and YanGez93 has been working on a fan remake of it in Unity Engine.

Super Street Fighter 2 Ultimate Ver. 3.0 is an awesome free MUGEN game, featuring a Tag Mode (2vs2)

Posted on: 28 Jul 2018

Gui Santos, the man behind some amazing Mortal Kombat Mugen games, has released a new version of Super Street Fighter 2 Ultimate. As you may have guessed, Super Street Fighter 2 Ultimate is a free Mugen game based on Capcom’s classic fighting game and this latest version comes with a Tag mode/system.

Capcom explains the reasons why Monster Hunter World is CPU heavy

Posted on: 28 Jul 2018

Monster Hunter World releases in a few days and Capcom’s WBacon has shared some details about the engine powering it, and explained why the game is CPU heavy. As WBacon said, Monster Hunter World is powered by the MT Framework Engine which was able in past titles to use multiple CPU cores/threads.

Fallout 4 gets a 111 Cloverfield Lane bunker, featuring custom meshes and textures

Posted on: 28 Jul 2018

Modder ‘Wandering Ranger’ has released a new mod for Fallout 4 that introduces to it a new bunker inspired by the 111 Cloverfield Lane movie. This bunker is located behind the Sole Survivor’s home in Sanctuary Hills and features workbenches, clutter, and plenty of storage.

New Shadow of the Tomb Raider gameplay trailer showcases Lara’s traversal techniques

Posted on: 28 Jul 2018

Square Enix has released a new short gameplay trailer for Shadow of the Tomb Raider, showcasing a brand new set of traversal techniques. And when we say short, we mean really short as it’s not even a 1-minute trailer.

Metroid Prime looks absolutely gorgeous in this incredible Unreal Engine 4 fan remake

Posted on: 27 Jul 2018

YouTube’s ‘MilkyMax’ has shared a video, showing his fan remake of Metroid Prime in Unreal Engine 4. As MilkyMax claimed, this is a reimagining of the amazing atmosphere of the opening hours of Metroid Prime in Epic’s engine. And it looks absolutely gorgeous.

This mod removes the Chromatic Aberration, Scanlines and Vignette effects from No Man’s Sky NEXT

Posted on: 27 Jul 2018

Modder ‘Celestaux’ has released a must-have mod for No Man’s Sky that is compatible with its latest NEXT content update. This mod will remove the annoying Chromatic Aberration, Scanlines and Vignette effects from the game, resulting in crisper visuals.

Vampyr will receive two new game modes, Story Mode and Hard Mode, later this Summer

Posted on: 27 Jul 2018

Focus Home Interactive has announced that Vampyr, DONTNOD Entertainment’s narrative-driven action-RPG that set in 1918 London, will receive a content update coming later this Summer. This will include two new game modes which add further replayability for existing players and more options for those who haven’t yet sunk their teeth into this dark adventure.

Post Scriptum, upcoming WW2 realism shooter, enters beta phase

Posted on: 27 Jul 2018

Periscope Games has announced that its first-person simulation shooter that provides an authentic WWII combat experience, Post Scriptum, has entered its beta phase. Players will be able to experience an immersive gameplay style where tactics and teamwork are necessary to win the round.