About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Witchfire targets a 2020 release, will not be story-based, new gameplay teasers revealed

Posted on: 13 Dec 2018

The Astronauts has announced that Witchfire will be unlikely released in 2019 and that it targets a 2020 release. Witchfire will be using Unreal Engine 4 and photogrammetry, and The Astronauts has also revealed some new gameplay teasers that will give you a small glimpse at what the team is currently working on.

Banner Saga 3 – New patch adds Eternal Arena

Posted on: 13 Dec 2018

Stoic and Versus Evil have announced that Banner Saga 3 launches a new game mode for PC in the form of Eternal Arena. The newly introduced game mode was a $400K Stretch Goal as part of Banner Saga 3’s original funding drive which it comfortably smashed through in less than a week.

New World War Z gameplay trailer introduces classes

Posted on: 13 Dec 2018

Saber Interactive has released a new gameplay trailer for World War Z, the upcoming four-player co-op multiplayer game inspired by Paramount Pictures’ blockbuster action film. This newest look at one of gaming’s most anticipated third-person shooters breaks down the game’s main classes, each bringing a unique playstyle and balance of firepower and abilities to the … Continue reading New World War Z gameplay trailer introduces classes →

Final Fantasy XV is the first game that officially supports Deep Learning Super Sampling (DLSS)

Posted on: 12 Dec 2018

Now here is a pleasant surprise. While Square Enix stated that the development for the PC version of Final Fantasy XV has been ceased, NVIDIA has just released a new driver that adds Deep Learning Super Sampling support to it.

Intel’s discrete graphics cards codenamed Xe, first GPUs coming in 2020

Posted on: 12 Dec 2018

During the Architecture Day 2018, Intel revealed that its new discrete graphics cards will be codenamed Xe (or Xe if you prefer). Now do note that this is the name of the architecture and not how the GPUs will be named for the market (pretty much like what Turing is to NVIDIA’s RTX graphics cards).

Warner Bros details the new free content coming to Hitman 2 in December

Posted on: 12 Dec 2018

Warner Bros and IO Interactive have released details on the free live content coming to HITMAN 2 this month, including new Contracts, Escalations and the next Elusive Target mission.

Destructive Creations will publish the Resident Evil-inspired horror game, Daymare: 1998

Posted on: 12 Dec 2018

Destructive Creations has announced that it will release the Resident Evil-inspired horror game, Daymare: 1998. Daymare: 1998 is being created by Invader Studios; a team that was previously working on a fan remake of Resident Evil 2.

Insurgency: Sandstorm has been released, still suffers from minor performance/optimization issues

Posted on: 12 Dec 2018

Focus Home and New World Interactive have just released their multiplayer realistic shooter, Insurgency: Sandstorm. Insurgency: Sandstorm is described as a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. And while the actual game is cool, especially since there aren’t any realistic tactical shooters left, it still suffers from some performance/optimization … Continue reading Insurgency: Sandstorm has been released, still suffers from minor performance/optimization issues →

Here are the most photorealistic next-gen visuals, achieved with CRYENGINE & photogrammetry

Posted on: 11 Dec 2018

Matthias Lindemann has been working on a scene in CRYENGINE and released some mind-blowing screenshots from it. Lindemann has used photogrammetry and the end result is as photorealistic as it can possibly get.

Slightly Mad Studios is working on Project CARS 3

Posted on: 11 Dec 2018

It appears that Slightly Mad Studios is currently working on the sequel to Project CARS 2. Slightly Mad’s Ian Bell has confirmed that the team is working on the next part in the Project CARS series, which will most likely be called Project CARS 3, though he did not reveal any additional details.