Posts by John Papadopoulos:
Invader Studios partners with Destructive Creations and All in! Games for Daymare: 1998 + new screenshots & trailer
Posted on: 18 Apr 2019
Invader Studios, the team behind Daymare: 1998, has announced that it has teamed up with two partners to bring the project to a whole new level. As such, Destructive Creations, the studio responsible for Ancestors Legacy RTS, and All in! Games have together taken on the role of global publisher.
Here are 22 minutes of gameplay footage from 3D Realms’ Quake Engine-powered, WRATH: Aeon of Ruin
Posted on: 18 Apr 2019
3D Realms has released a new video, showing 22 minutes of gameplay footage from the PAX East 2019 build of WRATH: Aeon of Ruin. This retro first-person shooter is powered by the Quake Engine and promises to embrace the timeless elements of classic titles such as DOOM, QUAKE, DUKE NUKEM 3D, BLOOD, UNREAL and HEXEN … Continue reading Here are 22 minutes of gameplay footage from 3D Realms’ Quake Engine-powered, WRATH: Aeon of Ruin
Official PC requirements revealed for A Plague Tale: Innocence, requires 50GB of free hard-disk space
Posted on: 18 Apr 2019
Focus Home Interactive has revealed the official PC system requirements for A Plague Tale: Innocence via its Steam store page. According to the specs, PC gamers will at least need an Intel Core i3-2120 or an AMD FX-4100 X4 with 8GB of RAM and an NVIDIA GeForce GTX 660 or an AMD Radeon HD 7870.
Vulkan versus DirectX 11 in World War Z – Higher framerates but major stutters
Posted on: 17 Apr 2019
World War Z has just been released on the Epic Games Store. The game is powered by the Swarm Engine and since it supports both the Vulkan and DirectX 11 APIs, we’ve decided to put them to the test on both NVIDIA’s and AMD’s hardware.
Assassin’s Creed Unity is available for free on UPLAY for a limited time
Posted on: 17 Apr 2019
Ubisoft is currently giving away for free Assassin’s Creed Unity on UPLAY. For one week, PC gamers will be able to get this Assassin’s Creed game, set in Paris, for free and once acquired they will be able to keep it theirs forever.
APEX Legends Patch 1.1.1 is now available, brings numerous balance tweaks
Posted on: 17 Apr 2019
Respawn has released a brand new update for APEX Legends. According to the release notes, patch 1.1.1 introduces some balance adjustments for Legends and weapons, increases the speed of the ship by about 50% and fixes a UI bug where the wrong percentage would be displayed for all boost badges.
The Elder Scrolls IV: Oblivion gets a 4.5GB mod, overhauls all its textures to 4K & 8K using AI techniques
Posted on: 17 Apr 2019
Modder ‘SilverScrublord’ has released a must-have mod for The Elder Scrolls IV: Oblivion. This mod, that weights around 4.5GB in size, overhauls almost all of its textures by using AI Gigapixel. Since this mod is using AI techniques, the improved textures retain the original art design and direction, thus making it essential for all those … Continue reading The Elder Scrolls IV: Oblivion gets a 4.5GB mod, overhauls all its textures to 4K & 8K using AI techniques
First gameplay footage for Borderlands 3 to be revealed on May 1st
Posted on: 17 Apr 2019
2K Games has announced that the first gameplay footage for Borderlands 3 will be revealed on March 1st. This first gameplay footage will be revealed during the “Borderlands 3 Worldwide Gameplay Reveal” event that 2K Games has prepared.
No Man’s Sky now supports the Vulkan API on the PC, improving overall performance
Posted on: 16 Apr 2019
Hello Games has released a brand new update for the PC version of No Man’s Sky, adding official support for the Vulkan API. As the team noted, Vulkan has replaced OpenGL in this latest update, meaning that players, particularly players with AMD graphics cards, should see a performance improvement.
Unity Technologies launches Unity 2019.1 Engine, includes more than 300 new improvements
Posted on: 16 Apr 2019
Unity Technologies today announced that Unity 2019.1 is now available to creators worldwide. As the press release reads, Unity 2019.1 includes almost 300 new features and improvements, including powerful, production-ready versions of the Lightweight Render Pipeline, the Burst Compiler, and the Shader Graph, which are helping creators and teams of all sizes more easily build … Continue reading Unity Technologies launches Unity 2019.1 Engine, includes more than 300 new improvements