Invader Studios partners with Destructive Creations and All in! Games for Daymare: 1998 + new screenshots & trailer

Invader Studios, the team behind Daymare: 1998, has announced that it has teamed up with two partners to bring the project to a whole new level. As such, Destructive Creations, the studio responsible for Ancestors Legacy RTS, and All in! Games have together taken on the role of global publisher.

In addition to that Destructive Creations will also provide additional development support, focusing mainly on animations, cutscenes and general QA.

Daymare: 1998 will debut on PC this Summer and you can find below a bunch of new screenshots presenting the atmosphere and quality the three partners are aiming to achieve through their cooperation. According to the press release, there will be more than 20 unique enemy character models in the final game, with minutely-detailed lifelike animations, attacks and dismemberment, courtesy of the piercing force of high-caliber weapons.

Daymare: 1998 is a third-person survival horror game with hardcore survival mechanics and hard-to-kill enemies. It requires a strategic approach to combat and conundrums and offers a multi-character point of view on the story, revealing a deep and obscure lore.

Here are the game’s key features:

  • Multi-character POV – see the story from different angles and discover the truth
  • Fearsome enemies – rendered in detail with lifelike animations and dismemberment
  • Realistic HUD – check inventory, health and position on a given piece of equipment
  • Environmental puzzles – finding your way around is not always easy, so look for clues
  • Classic mechanics – limited ammo and save points, backtracking, collectibles, tough enemies and more
  • Modern graphics and effects – not everything is old-school, thanks to Unreal Engine 4
  • Experience the 90s – the game is a homage to the era, with tons of references

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email