ESTsoft, developer of the highly acclaimed MMORPG, CABAL Online, has announced support of the Oculus Rift VR platform for its upcoming groundbreaking flagship title, CABAL II. Continue reading CABAL II – CRYENGINE-powered MMORPG – Will Support Oculus Rift
Monthly Archives: August 2014
Never Alone Gets ‘Behind The Scenes’ Trailer
E-Line Media has released a new behind-the-scenes video from Never Alone, in which Ron Brower, Sr, an Inupiat Elder and Cultural Ambassador to the Never Alone project, describes the importance of making a videogame to pass traditional knowledge to the next generation. Continue reading Never Alone Gets ‘Behind The Scenes’ Trailer
Skyrim – New Custom Characters Show Incredible Details
One of the reasons we want games to be ‘moddable’ is because gamers and modders can come up with some amazing ideas. Last week, we focused on Skyrim’s amazing modded environments and today we present you some spectacular custom characters from ENBSeries and SkyrimNexus members pastrana, WorshipTheSatan, LucidAPs, LiaN82, forbeatn, Insomnia, Dinkledorf, xmacrosx, VictoriaG, XiNAVRO, bmagno20, ShinglesCat, jesusoden and zzjay. Enjoy! Continue reading Skyrim – New Custom Characters Show Incredible Details
id Software’s RAGE Map Recreated In Unreal Engine 4
When RAGE was released, a lot of gamers criticized its engine, id Tech 5, as it was plagued with… well, a lot of issues. But what if id Software’s shooter was powered by a different engine? Well, Polycount’s member ‘AkiRa’ (Sebastian Schulz) is currently working on a scene from RAGE in Unreal Engine 4. While this is still a WIP project, you can view the latest screenshots from that map below. Enjoy! Continue reading id Software’s RAGE Map Recreated In Unreal Engine 4
Watch_Dogs – E3 2012 Anamorphic Lens-Flares Mod Version 5.6 Released
Guru3D’s member ‘SoIoCreep’ has released a new version of his mod that brings anamorphic lens-flares (similar to those of the E3 2012 demo) to Watch_Dogs. Continue reading Watch_Dogs – E3 2012 Anamorphic Lens-Flares Mod Version 5.6 Released
TOXIKK – PC Exclusive Classic Arena FPS – Coming In Q4 2014
Reakktor Studios today revealed their upcoming back-to-the-roots Arena-FPS TOXIKK. TOXIKK will not be a free-to-play title, will be coming this year on PC, will not be plagued by all the annoying features that can be found in modern-day shooters, and its debut gameplay trailer can be viewed below. Continue reading TOXIKK – PC Exclusive Classic Arena FPS – Coming In Q4 2014
Wasteland 2 Slightly Delayed, Coming In Early September
inXile Entertainment has revealed that its sequel to the amazingly popular 1988 RPG Wasteland will be slightly delayed. While the game was originally meant to hit stores this month, inXile informed us that the game will be now coming in the first or the second week of September. Continue reading Wasteland 2 Slightly Delayed, Coming In Early September
Halo: The Master Chief Collection Listed For PC On Amazon Spain
Rumor alert everyone. Amazon.es has listed Halo: The Master Chief Collection for the PC. Still, and despite the fact that Amazon has leaked a number of games in the past (and since it’s pretty obvious that this Halo compilation will drive Xbox One’s sales), we strongly suggest taking it with a grain of salt. This could be just a placeholder or an error from Amazon. Continue reading Halo: The Master Chief Collection Listed For PC On Amazon Spain
What If There Was An 8-Bit Video-Game Based On “The Avengers” Movie
YouTube’s CineFix has shared an amazing video, showing what an 8-bit video-game based on the ‘The Avengers’ movie would look like. Created by David Dutton, this imaginary video-game adaptation features all the glorious moments from the blockbuster movie (including Hulk smashing Loki). Enjoy! Continue reading What If There Was An 8-Bit Video-Game Based On “The Avengers” Movie
AMD On Mantle & DX12: Both APIs Can Co-Exist, Mantle Benefits Both Developers & Gamers
AMD has released a 20-minute video in which it discussed a lot of topics regarding Mantle and DirectX 12. AMD explained how Mantle is different than other programming interfaces, detailed the benefits it brings to both game developers and gamers, Continue reading AMD On Mantle & DX12: Both APIs Can Co-Exist, Mantle Benefits Both Developers & Gamers