Here Is What GTA IV Looks Like At Glorious 4K (3840×2160) With iCEnhancer 3.0

Our reader ‘Unreal’ has shared with us a new gameplay video of GTA IV, showing what Rockstar’s open-world game looks like at 4K (3840×2160) with iCEnhancer 3.0. The end result is glorious, so make sure to view the video at its native 4K resolution. Unreal used an i5 2500K (overclocked at 5Ghz) with a single GTX670 (overclocked 1300/7200) and as we can see, GTA IV ran on this setup incredibly smooth even at this ultra high resolution. Enjoy! Continue reading Here Is What GTA IV Looks Like At Glorious 4K (3840×2160) With iCEnhancer 3.0

New Screenshots Show The Amazingly Detailed Beauty Of Skyrim’s Environments

Ah, the beauty of mods. Contrary to our previous galleries, this time we’ll be focusing on Skyrim’s environments and show how beautiful they look once you mod the game. Modders have even introduced glorious raindrops, as well as new textures and Parallax Occlussion Mapping. Skyrim keeps getting better and better, so enjoy the following shots from ENBSeries members charlievoviii, forbeatn, laufeyarterion, pastrana and Pfuscher. Continue reading New Screenshots Show The Amazingly Detailed Beauty Of Skyrim’s Environments

Former Westwood Developer Talks About Electronic Arts, EA’s Acquisition & Westwood’s Unnamed Project

Game Designer Joseph Hewitt who has worked at Westwood Studios has revealed some new details about EA’s acquisition of that legendary studio, the relationship between Westwood and EA, and the company’s unnamed project that never saw the light of day. Continue reading Former Westwood Developer Talks About Electronic Arts, EA’s Acquisition & Westwood’s Unnamed Project

New Mass Effect – Here Are The First Details Straight From Comic-Con 2014

Electronic Arts and Bioware held a Comic-Con panel for the next part in the Mass Effect series in which the companies shared the first information about it. First and foremost, this new Mass Effect game will not be called Mass Effect 4. Not only that, but this new Mass Effect game will see the return of Mako. Yes yes and yes; Mako is back with a punch. Continue reading New Mass Effect – Here Are The First Details Straight From Comic-Con 2014

Disciples Of The Storm – New Fast Paced RTS – Gets Kickstarter Campaign

Nathan Hunt has informed us about the launch of the Kickstarter campaign for a new fast-paced RTS game called Disciples Of The Storm. Disciples Of The Storm is being created by a team of game developers and “NetStorm” enthusiasts, working in partnership with the original developers of “NetStorm”, and is described as a 3D full-scale RTS reboot and tribute to the original “NetStorm” vision. Continue reading Disciples Of The Storm – New Fast Paced RTS – Gets Kickstarter Campaign

Tekken 7 – Extended Cinematic Trailer Released, Does Not Feature Gameplay Footage

Namco Bandai has released an extended version of its cinematic trailer for Tekken 7. Unfortunately, Namco Bandai let us down during its Comic-Con panel as it did not reveal anything noteworthy (other than Tekken 7 will be the final chapter of the Mishima saga). Tekken 7 is powered by Unreal Engine 4 and there is no word yet whether it will hit the PC or not. Enjoy the Japanese trailer (as the English trailer had laughable voice acting) below! Continue reading Tekken 7 – Extended Cinematic Trailer Released, Does Not Feature Gameplay Footage

Nvidia Finally Officially Speaks About AMD’s Mantle – Will Not Support It, No Real Benefit Using It

On MaximumPCMagazine’s latest podcast, Nvidia finally took a stance on AMD’s Mantle. MaximumPCMagazine invited Nvidia’s Distinguished Engineer Tom Petersen and Senior Director of Engineering Rev Lebaradian who shared their thoughts about it, and confirmed that Nvidia is not part of it, will not support it, and there are – at least to them – no big benefits from using it. Continue reading Nvidia Finally Officially Speaks About AMD’s Mantle – Will Not Support It, No Real Benefit Using It

Grand Theft Auto IV – “Things Will Be Different” Trailer – Vanilla vs iCEnhancer 3.0 Comparison

Lots of GTA IV news these two last days, right? Our reader Raven West has recreated the first GTA IV trailer in iCEnhancer 3.0, showing the enormous graphical difference between the vanilla and the modded version. As we can easily notice, Keilany’s dynamic clouds are a beauty to behold. Not only that, but reflections have been improved and the overall lighting has been enhanced. In case you have not figured it out, iCEnhancer 3.0 is on the left whereas vanilla is on the right. Enjoy! Continue reading Grand Theft Auto IV – “Things Will Be Different” Trailer – Vanilla vs iCEnhancer 3.0 Comparison

Caffeine – Unreal Engine 4-powered Sci-Fi Horror Title – Gets New Gameplay Trailer

Dylan Browne has released a new gameplay trailer for his upcoming sci-fi horror game that is powered by Unreal Engine 4, Caffeine. Your goal in Caffeine will be to explore the non-linear space station in order to figure out where everyone has gone. Dylan aims to release the game in early 2015 on PC, Mac, Linux and PS4. Oh, and there is also a new IndieGoGo campaign for Caffeine in case you weren’t aware of. Enjoy! Continue reading Caffeine – Unreal Engine 4-powered Sci-Fi Horror Title – Gets New Gameplay Trailer