Metro Exodus – NVIDIA RTX Real-Time Raytracing GDC 2018 Tech Demo Video

4A Games has released its GDC 2018 tech demo video for Metro: Exodus, showcasing the newly implemented NVIDIA RTX real-time raytracing effects. 4A Games has utilized true raytracing to render both Ambient Occlusion and Indirect Lighting in full real-time, in a practical in-game scenario, however the YouTube compression in this particular video is really awful and makes it hard to notice the improvements.

4A Games’ Chief Technical Officer, Oleksandr Shyshkovtsov, said:

“Previously, we had utilized a mix of several custom-made systems to satisfy our hungry demand for dynamic content of varying scale. Now we are able to replace it with one single system that covers all our needs and outputs the quality of offline renderers.”

Metro Exodus will support NVIDIA’s RTX tech when it comes out on the PC!

GDC 2018 Tech Demo - NVIDIA RTX Real-Time Ray Tracing in Metro Exodus

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email