4A Games has released its GDC 2018 tech demo video for Metro: Exodus, showcasing the newly implemented NVIDIA RTX real-time raytracing effects. 4A Games has utilized true raytracing to render both Ambient Occlusion and Indirect Lighting in full real-time, in a practical in-game scenario, however the YouTube compression in this particular video is really awful and makes it hard to notice the improvements.
4A Games’ Chief Technical Officer, Oleksandr Shyshkovtsov, said:
“Previously, we had utilized a mix of several custom-made systems to satisfy our hungry demand for dynamic content of varying scale. Now we are able to replace it with one single system that covers all our needs and outputs the quality of offline renderers.”
Metro Exodus will support NVIDIA’s RTX tech when it comes out on the PC!