Half-Life 2: Episode 17 is a mod based on beta and cut content from Valve’s FPS, first teaser trailer released

LiVl has released the first teaser trailer for Half-Life 2: Episode 17. Half-Life 2: Episode 17 will be based on cut content from HL2, as well as the maps of the remake of Half-Life 2 beta. However, it will feature an independent history that won’t be based on Episode 1 or Episode 2.

What this basically means is that Half-Life 2: Episode 17 will feature its own storyline, as well as its own maps and locations. In other words, this isn’t a restoration mod, or a mod based on Marc Laidlaw’s Epistle 3.

Back in October, we informed you about the Dark Interval mod. Dark Interval aims to restore cut content from Half-Life 2, and those interested can download its first part from here. On the other hand, a team of modders is working on an unofficial Half-Life 2: Episode 3 mod in Source Engine. There are also other Episode 3 projects in development, so hopefully we’ll have more to share in the near future.

Given the fact that we’ve already seen mods trying to restore the cut and beta content from Half-Life 2, we are a bit intrigued by Episode 17. Its teaser trailer also looks cool – albeit a bit basic – so that’s a plus. The team did not reveal whether this will be a standalone mod or whether it will require Half-Life 2. Since there are standalone mods for HL2, we hope that Episode 17 will be one of them.

Enjoy the teaser trailer and stay tuned for more!

Episode 17 - Teaser trailer

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email