Here are Deus Ex: Mankind Divided, Bioshock: Infinite & MotoGP 17 running in 8K with 60fps

Xanvast and Thirty IR have shared some videos, showing Deus Ex: Mankind Divided, Bioshock: Infinite and MotoGP 17 running in 8K with 60fps. In order to achieve something like that, both Xanvast and Thirty IR used four NVIDIA Titan XP graphics cards in 4-way SLI.

I believe the most impressive video is the one for Deus Ex: Mankind Divided as its visually more demanding than both Bioshock: Infinite and MotoGP 17. However, it appears that the game suffers from some micro-stuttering issues (probably due to SLI). Moreover, we did notice some framerate drops below 60fps.

Bioshock: Infinite also suffered from some micro-stuttering issues. However, and thanks to its amazing art style, it simply looks incredible in 8K. Performance wise, Xanvast’s setup was able to push around an average of 70-80fps, though there were some drops below 60fps.

On the other hand, MotoGP 17 ran flawless in 8K, and never dropped below 60fps. MotoGP 17 is a GPU-bound title and all four of Thirty IR’s GPUs were used to their fullest. SLI scaling appears to be great and there weren’t any stuttering issues.

Enjoy!

Deus Ex Mankind Divided 8K 4320p60 Gameplay Titan X Pascal 4 Way SLI PC 4K | 5K | 8K and Beyond

BioShock Infinite 8K Gameplay Titan X Pascal 4 Way SLI PC Gaming 4K | 5K | 8K and Beyond

MotoGP 17 8K PC Gameplay - No. 1 | TRUE 8K (7680x4320) | Titan Xp 4 Way SLI | ThirtyIR

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email