ArmA 3 Gets A New ‘Helicopters’ Community Guide Video

ArmA III v3
Bohemia Interactive today launched the second season of its Community Guide video series. In the new episode, which was released today, Andrew Gluck (better known as Dslyexci) from ShackTactical explores the principles of helicopter flight – focusing specifically on take-off, basic flight, weapons employment and landing.
Considered as one of the more challenging disciplines in Arma 3, the key to becoming a skilled Arma helicopter pilot is practice. For those who just started their training, the new video provides a number of tips on how to use the collective pitch, the rudders, and how to operate some of the basic weapons systems – all while enjoying a beautiful (cockpit) view of Altis, the 270 km² island featured in the full retail game.
The Community Guide videos aim to introduce players to some of the basics of Arma 3. Whereas the series opened with a more general introduction to Arma 3. Whereas the series opened with a more general introduction to Arma 3, the second and third Community Guide took a closer look at infantry combat and multiplayer teamwork. The fourth video celebrated a milestone in development, as the game transitioned from Alpha to Beta.
Those who would like to take on helicopters can already participate in the Arma 3 Beta. The Arma 3 Beta (34.99 EUR/29.99 GBP/44.99 USD) and the Arma 3 Digital Deluxe Edition (44.99 EUR/39.99 GBP/59.99 USD) are available for purchase from Steam and (both include a Steam version of the full retail game upon release). The price of each edition will increase once the full and final game becomes available.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email