Tag Archives: TiGames

NVIDIA DLSS can improve performance by up to 3X in F.I.S.T.: Forged In Shadow Torch

TiGames and bilibili have just released F.I.S.T.: Forged In Shadow Torch on the PC. The PC version uses Ray Tracing in order to enhance the game’s reflections, global illumination and caustics. And it appears that NVIDIA DLSS is doing an excellent job here at increasing its overall performance. Continue reading NVIDIA DLSS can improve performance by up to 3X in F.I.S.T.: Forged In Shadow Torch

F.I.S.T. is a new Unreal Engine-powered Metroidvania-style game that will support Ray Tracing

TiGames is currently working on a Metroidvania-style game that will be using Unreal Engine. This game is called F.I.S.T., and NVIDIA has announced that it will support real-time ray tracing on the PC. Thus, the green team released a new gameplay trailer that you can find below. Continue reading F.I.S.T. is a new Unreal Engine-powered Metroidvania-style game that will support Ray Tracing