Sarah Mai has shared a video showcasing a scene inspired by Ubisoft’s Assassin’s Creed games in Unreal Engine 4. According to Sarah, Bao Vu was responsible for the main character (he was also the project lead and initiator of this scene) while Lenz Monath was responsible for the environment. Alexander Raab, Rik Joanmiquel and Peter Whiting have also contributed to this project. It looks cool, so be sure to watch it! Continue reading Here is an incredible Assassin’s Creed-inspired scene in Unreal Engine 4
Tag Archives: The Coalition
Gears of War 4 offers crossplay MP support between Xbox One & PC in social quickplay
Back in December 2016, The Coalition launched a a crossplay test weekend that enabled Xbox One and PC players to play against each others. And yesterday, The Coalition announced that Gears of War 4 officially supports crossplay MP between Xbox One and the PC in Social Quickplay. Continue reading Gears of War 4 offers crossplay MP support between Xbox One & PC in social quickplay
Gears of War 4 – Update #3 releases today, will punish rage quitters, full changelog revealed
The Coalition has revealed the full changelog for Gears of War 4’s next update. This new update releases later today and according to the release notes, it will add two new maps, features various improvements for its Spectator mode, and will combat rage quitters. Continue reading Gears of War 4 – Update #3 releases today, will punish rage quitters, full changelog revealed
Gears of War 4 – December update is now available, full changelog revealed
The Coalition has released the December update for Gears of War 4. According to the release notes, this update adds Vertical Split-Screen support in Campaign, updates to the Developer Playlist, and adds two new maps; Glory and Speyer. Continue reading Gears of War 4 – December update is now available, full changelog revealed
Gears of War 4 – December update detailed, releasing on December 6th
The Coalition has detailed the December update for Gears of War 4 that is currently planned for release on December 6th. This update will introduce two new maps, will add Vertical Split-Screen support to the PC version, and will bring improvements to visual feedback for damage dealt with the Gnasher, as well as to footstep audio balance, audio/video settings. Continue reading Gears of War 4 – December update detailed, releasing on December 6th
Gears of War 4 – Crossplay test weekend between Xbox One & PC coming this Friday
The Coalition announced that a crossplay test weekend will be held this Friday that will enable Xbox One and PC players to play against each others. According to the developers, this test is being conducted to evaluate the potential of a more permanent Crossplay solution in the future to allow PC and Xbox One gamers to play together in Versus outside of Private Matches. Continue reading Gears of War 4 – Crossplay test weekend between Xbox One & PC coming this Friday
Gears of War 4 – First patch detailed, coming on November 1st
Alongside the two new multiplayer maps for Gears of War 4, The Coalition will release the first title update for its third-person shooter. Unfortunately, though, it appears that this update will not enable the highly anticipated mGPU support. Continue reading Gears of War 4 – First patch detailed, coming on November 1st
Gears of War 4 will receive two new MP maps on November 1st
Microsoft and The Coalition announced that two new MP maps will be made available for Gears of War 4 next month. These two maps – Checkout and Drydock – will be made available for the Versus Multiplayer and Horde modes. Continue reading Gears of War 4 will receive two new MP maps on November 1st
Here are the things that will be addressed in the first updates of Gears of War 4
The Coalition has revealed the fixes and improvements that it is currently preparing for Gears of War 4. According to the team, the first updates will bring adjustments to the competitive Lancer/Gnasher, harsher quit penalties to players, competitive/Core lobbies, and will fix the PC mics issues that have been reported. Continue reading Here are the things that will be addressed in the first updates of Gears of War 4
Gears of War 4 – PC Performance Analysis
When the Ultimate Edition of Gears of War was released, we were kind of disappointed with its PC version. The game suffered from a lot of issues due to its UWP nature, it stuttered like crazy, it did not support a lot of things (like statistics, fps counter and extended PC options), and was – overall – a big letdown. Fast forward a few months and here we are today with the next part in the Gears of War series that is being brought to the PC by the same team that brought us Gears of War: Ultimate Edition. And it is glorious. Continue reading Gears of War 4 – PC Performance Analysis