Tag Archives: Rockstar

Red Dead Redemption 2 PC Performance Analysis

A lot has been said these days about the rocky launch of Red Dead Redemption 2 on the PC. The game initially suffered from major crash issues that Rockstar was able to fix a couple of days ago. However, and after applying its latest update, we have not experienced any stability issues on our PC systems. Therefore, it’s time to benchmark the game and see how it performs on the PC platform. Continue reading Red Dead Redemption 2 PC Performance Analysis

Red Dead Redemption 2 Patch 1.14 released, addresses issues with anti-virus programs

Rockstar has released a second update for the PC version of Red Dead Redemption 2. According to the changelog, this patch features improvements to address issues that resulted in Red Dead Redemption 2 crashing due to Anti-Virus software. Continue reading Red Dead Redemption 2 Patch 1.14 released, addresses issues with anti-virus programs

Here is Red Dead Redemption 2 with Reshade Ray Tracing GI & AO Effects

Even though Rockstar has not added any real-time ray tracing effects, PC gamers can still get a taste of Ray Tracing effects. And, as you may have guessed, this is possible thanks to Pascal Gilcher’s Reshade. In case you weren’t aware of, this post-process solution can improve a game’s Global Illumination and Ambient Occlusion effects. Therefore, you can find below a video showcasing this mod in action. Continue reading Here is Red Dead Redemption 2 with Reshade Ray Tracing GI & AO Effects

First Red Dead Redemption 2 PC update released, fixes crashes, full patch notes

It appears that RDR2 had a rocky launch on the PC. And yesterday, Rockstar released the first PC update for its latest open-world title. According to the release notes, this patch attempts to resolve all the crashing issues that PC gamers have been experiencing. Continue reading First Red Dead Redemption 2 PC update released, fixes crashes, full patch notes

Red Dead Redemption 2 supports both DirectX 12 and Vulkan, has more than 40 graphics settings, first mods

Red Dead Redemption 2 is finally available on the PC. While our PC Performance Analysis will not go live today (or tomorrow), we can confirm that the game takes advantage of the latest APIs. These are, obviously, DirectX 12 and Vulkan. Continue reading Red Dead Redemption 2 supports both DirectX 12 and Vulkan, has more than 40 graphics settings, first mods

NVIDIA GeForce RTX2080Ti cannot run Red Dead Redemption 2 with 60fps in 4K/Ultra

RDR2 releases in a few hours on the PC, and most PC gamers are really looking forward to it. However, it appears that Rockstar’s latest open-world game is a really demanding title. From the looks of it, the NVIDIA GeForce RTX2080Ti will only be capable of offering an optimal performance at 2560×1440 in Red Dead Redemption 2. Continue reading NVIDIA GeForce RTX2080Ti cannot run Red Dead Redemption 2 with 60fps in 4K/Ultra

NVIDIA confirms that Red Dead Redemption 2 will not have any Ray Tracing effects

Yesterday, we shared some new screenshots for the PC version of Red Dead Redemption 2. Those screenshots came from NVIDIA and had a GeForce RTX logo in them. As we guessed, that logo only promoted NVIDIA’s RTX 20 series graphics cards. NVIDIA did not plan to hint at any Ray Tracing effects. And it appears we were right. Continue reading NVIDIA confirms that Red Dead Redemption 2 will not have any Ray Tracing effects