NVIDIA confirms that Red Dead Redemption 2 will not have any Ray Tracing effects


Yesterday, we shared some new screenshots for the PC version of Red Dead Redemption 2. Those screenshots came from NVIDIA and had a GeForce RTX logo in them. As we guessed, that logo only promoted NVIDIA’s RTX 20 series graphics cards. NVIDIA did not plan to hint at any Ray Tracing effects. And it appears we were right.

As we wrote in our original article:

“Now before getting your hopes up, that logo at the bottom right does not confirm any Ray Tracing effects. From what we know so far, the game will not feature any. My guess is that NVIDIA included it to simply promote its RTX 20 series graphics cards.”

NVIDIA has confirmed that Red Dead Redemption 2 will not have any real-time ray tracing effects on the PC. Just as we predicted, the RTX logo was included in order to promote the RTX 20 series GPUs, and nothing more.

Now while the game will not feature any Ray Tracing effects, it will still provide better visuals than its console counterpart. The PC version will have increased draw distances for better navigation, higher quality global illumination and ambient occlusion for improved day and night lighting, and higher quality snow trails.

Furthermore, the game will have improved reflections and deeper, higher resolution shadows at all distances. Tessellated tree textures and improved grass and fur textures will be also added for extra realism.

Red Dead Redemption 2 is coming out on the PC on November 5th!